Set • Warrior
Crimson Apocalypse Knight Set
The Crimson Apocalypse Knight set is armor family 24 of 27 for the Warrior: Crimson Apocalypse Knight Helm, Crimson Apocalypse Knight Armor, Crimson Apocalypse Knight Boots.
Lore
The Crimson Apocalypse Knight set was forged on the day the sky over Kethotum turned red and never cleared again. Convinced the world was ending, the smiths poured everything they knew into these plates, as though making the last armor in history.
The world did not end, but the armor remained. It is worn by a Warrior who fights where hope has grown scarce: it drops from the bosses of the Temple of Arnil, Gray Aida and Old Kethotum, and also in Burning Kethotum and Kanturu Underground.
Pieces of the Crimson Apocalypse Knight set
Crimson Apocalypse Knight HelmHelm
Crimson Apocalypse Knight ArmorArmor
Crimson Apocalypse Knight BootsBoots
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Crimson Apocalypse Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Boss (sometimes) |
| Old Kethotum | Level 217 • 2 Resets | Boss (sometimes) |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
| Kanturu Underground | Level 260 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Temple of Arnil.
Crimson Apocalypse Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +13 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +104 • VIT +59 • DEF +2.9% • HP +2.9% • HP +416 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +160 • VIT +87 • DEF +3.3% • HP +3.3% • HP +640 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +203 • VIT +111 • DEF +3.3% • HP +3.3% • HP +812 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1.1% • DEF +38 • VIT +20 • DEF +2.6% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +60 • VIT +30 • DEF +3.2% • HP +2.6% • HP +240 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +97 • VIT +49 • DEF +3.8% • HP +3.1% • HP +389 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +156 • VIT +78 • DEF +4.4% • HP +3.7% • HP +624 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +240 • VIT +120 • DEF +5% • HP +4.2% • HP +960 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +305 • VIT +152 • DEF +5% • HP +4.2% • HP +1,218 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.4% • Dodge +1.1% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +104 • Atk/s +2.4% • Dodge +1.9% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • AGI +160 • Atk/s +2.8% • Dodge +2.2% • HP +320 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • AGI +203 • Atk/s +2.8% • Dodge +2.2% • HP +406 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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