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Set • Magic Gladiator

Destroy Set

The Destroy set is armor family 6 of 21 for the Magic Gladiator: Destroy Helm, Destroy Armor, Destroy Boots.

Lore

Destroy is the Magic Gladiator's armor designed for advancing, never for retreating. Its first wearers fought on Tarkan's borders against war machines and asked for thick plates in front and thin ones at the back: whoever wears Destroy has no plans to turn around.

The set follows the Magic Gladiator toward Aida's dark forests and the ruins of Kanturu. The Destroy Helm, Destroy Armor and Destroy Boots come from the bosses of Tarkan and Icarus, and appear in the hordes of Aida and Kanturu Ruins.

Pieces of the Destroy set

Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.

Where the Destroy set drops

MapRequirementDropped by
TarkanLevel 63Boss (sometimes)
IcarusLevel 73Boss (sometimes)
AidaLevel 83Monsters
Kanturu RuinsLevel 94Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Tarkan.

Destroy Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +8 • VIT +4 • DEF +1.1% • HP +1.1% • HP +32
UncommonTotal HP and DEF +0.8% • DEF +13 • VIT +7 • DEF +1.4% • HP +1.4% • HP +53
RareTotal HP and DEF +1.1% • DEF +23 • VIT +13 • DEF +1.7% • HP +1.7% • HP +90 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • DEF +34 • VIT +20 • DEF +2% • HP +2% • HP +137 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +55 • VIT +29 • DEF +2.4% • HP +2.4% • HP +221 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +87 • VIT +47 • DEF +2.7% • HP +2.7% • HP +349 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • DEF +111 • VIT +60 • DEF +2.7% • HP +2.7% • HP +443 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Destroy Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.6% • HP +1.3% • HP +48
UncommonTotal HP and DEF +0.8% • DEF +20 • VIT +11 • DEF +2.1% • HP +1.7% • HP +79
RareTotal HP and DEF +1.1% • DEF +33 • VIT +15 • DEF +2.6% • HP +2.1% • HP +130 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • DEF +51 • VIT +26 • DEF +3.1% • HP +2.6% • HP +206 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +85 • VIT +42 • DEF +3.6% • HP +3% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +127 • VIT +65 • DEF +4.1% • HP +3.4% • HP +509 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • DEF +162 • VIT +83 • DEF +4.1% • HP +3.4% • HP +646 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Destroy Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +8 • Atk/s +0.9% • Dodge +0.7% • HP +16
UncommonTotal HP and DEF +0.8% • AGI +13 • Atk/s +1.2% • Dodge +0.9% • HP +26
RareTotal HP and DEF +1.1% • AGI +23 • Atk/s +1.4% • Dodge +1.1% • HP +45 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • AGI +34 • Atk/s +1.7% • Dodge +1.4% • HP +69 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • AGI +55 • Atk/s +2% • Dodge +1.6% • HP +111 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • AGI +87 • Atk/s +2.3% • Dodge +1.8% • HP +175 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • AGI +111 • Atk/s +2.3% • Dodge +1.8% • HP +222 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.