Set • Warrior
Great Dragon Set
The Great Dragon set is armor family 11 of 27 for the Warrior: Great Dragon Helm, Great Dragon Armor, Great Dragon Boots.
Lore
The Great Dragon set mimics the hide of the largest dragon anyone remembers, a beast so old it slept beneath the swamp before there was a swamp at all. When it died, its scales lay scattered through the mud, and smiths needed generations to learn how to work them.
Every plate weighs like stone and guards like a rampart. This is armor for a Warrior who no longer fears fire or blade: it drops from the boss of Swamp of Peace and appears amid the lava of Vulcanus and the trials of Land of Trials.
Pieces of the Great Dragon set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Great Dragon set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Swamp of Peace | Level 136 | Boss (sometimes) |
| Vulcanus | Level 147 | Monsters |
| Land of Trials | Level 158 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Swamp of Peace.
Great Dragon Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40 |
| Uncommon | Total HP and DEF +0.9% • DEF +15 • VIT +9 • DEF +1.5% • HP +1.5% • HP +62 |
| Rare | Total HP and DEF +1.2% • DEF +25 • VIT +15 • DEF +1.8% • HP +1.8% • HP +100 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +65 • VIT +36 • DEF +2.5% • HP +2.5% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +102 • VIT +55 • DEF +2.8% • HP +2.8% • HP +407 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +129 • VIT +69 • DEF +2.8% • HP +2.8% • HP +517 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Great Dragon Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64 |
| Uncommon | Total HP and DEF +0.9% • DEF +24 • VIT +13 • DEF +2.2% • HP +1.8% • HP +97 |
| Rare | Total HP and DEF +1.2% • DEF +38 • VIT +20 • DEF +2.7% • HP +2.3% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +60 • VIT +31 • DEF +3.2% • HP +2.7% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +101 • VIT +49 • DEF +3.7% • HP +3.1% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +153 • VIT +76 • DEF +4.3% • HP +3.5% • HP +611 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +194 • VIT +97 • DEF +4.3% • HP +3.5% • HP +775 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Great Dragon Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20 |
| Uncommon | Total HP and DEF +0.9% • AGI +15 • Atk/s +1.2% • Dodge +1% • HP +31 |
| Rare | Total HP and DEF +1.2% • AGI +25 • Atk/s +1.5% • Dodge +1.2% • HP +50 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • AGI +65 • Atk/s +2.1% • Dodge +1.7% • HP +130 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • AGI +102 • Atk/s +2.4% • Dodge +1.9% • HP +204 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • AGI +129 • Atk/s +2.4% • Dodge +1.9% • HP +258 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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