Set • Archer
Holyangel Elf Set
The Holyangel Elf set is armor family 16 of 25 for the Archer: Holyangel Elf Helm, Holyangel Elf Armor, Holyangel Elf Boots.
Lore
Holyangel Elf is the Archer's set blessed under consecrated light. Lorencia's last priests blessed every plate night after night, praying that the armor would shield the archers bound to pierce the illusions of Kalima and take aim at Kundun himself.
The pieces hold a pale glow that, they say, steadies the hand before each shot. Archers find the Holyangel Elf Helm, Holyangel Elf Armor and Holyangel Elf Boots on the bosses of Kalima 7 and Ubaid, and among the hordes of Alkmar, Debenter and Uruk Mountain.
Pieces of the Holyangel Elf set
Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.
Where the Holyangel Elf set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Boss (sometimes) |
| Alkmar | Level 159 • 1 Reset | Monsters |
| Debenter | Level 170 • 1 Reset | Monsters |
| Uruk Mountain | Level 182 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 7.
Holyangel Elf Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +8 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +1% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +2% • HP +2% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +85 • VIT +46 • DEF +2.7% • HP +2.7% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +127 • VIT +73 • DEF +3.1% • HP +3.1% • HP +509 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +162 • VIT +92 • DEF +3.1% • HP +3.1% • HP +646 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Holyangel Elf Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +1% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +48 • VIT +25 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +77 • VIT +40 • DEF +3.5% • HP +2.9% • HP +309 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +127 • VIT +62 • DEF +4% • HP +3.4% • HP +507 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +193 • VIT +98 • DEF +4.6% • HP +3.8% • HP +771 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +245 • VIT +125 • DEF +4.6% • HP +3.8% • HP +978 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Holyangel Elf Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +1% • AGI +20 • Atk/s +1.3% • Dodge +1.1% • HP +40 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +51 • Atk/s +1.9% • Dodge +1.6% • HP +103 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • AGI +85 • Atk/s +2.3% • Dodge +1.8% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • AGI +127 • Atk/s +2.6% • Dodge +2% • HP +255 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • AGI +162 • Atk/s +2.6% • Dodge +2% • HP +323 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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