Set • Archer
Soul Elf Set
The Soul Elf set is armor family 17 of 25 for the Archer: Soul Elf Helm, Soul Elf Armor, Soul Elf Boots.
Lore
Soul Elf is the Archer's armor that binds itself to the wearer's soul. The spirit weavers of the elemental lands learned to tie a thread of the archer's will into the breastplate's lining, and it is said that the armor senses danger a moment before its owner does.
It is the garb of those who have crossed into the elemental lands to face sorcerers and spirits from afar. The Soul Elf Helm, Soul Elf Armor and Soul Elf Boots come from the bosses of Alkmar, Debenter and Uruk Mountain, and from the hordes of Nars and Ferea.
Pieces of the Soul Elf set
Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.
Where the Soul Elf set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Alkmar | Level 159 • 1 Reset | Boss (sometimes) |
| Debenter | Level 170 • 1 Reset | Boss (sometimes) |
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Monsters |
| Ferea | Level 206 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Alkmar.
Soul Elf Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +14 • VIT +8 • DEF +1.2% • HP +1.2% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +22 • VIT +11 • DEF +1.6% • HP +1.6% • HP +88 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +2% • HP +2% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +54 • VIT +29 • DEF +2.4% • HP +2.4% • HP +217 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +88 • VIT +49 • DEF +2.7% • HP +2.7% • HP +351 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +135 • VIT +73 • DEF +3.1% • HP +3.1% • HP +538 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • DEF +171 • VIT +92 • DEF +3.1% • HP +3.1% • HP +683 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Elf Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +1% • DEF +33 • VIT +15 • DEF +2.4% • HP +2% • HP +132 |
| Rare | Total HP and DEF +1.3% • DEF +50 • VIT +25 • DEF +3% • HP +2.5% • HP +200 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +80 • VIT +40 • DEF +3.5% • HP +2.9% • HP +320 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +130 • VIT +65 • DEF +4.1% • HP +3.4% • HP +520 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +200 • VIT +102 • DEF +4.7% • HP +3.9% • HP +800 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • DEF +254 • VIT +129 • DEF +4.7% • HP +3.9% • HP +1,015 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Elf Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +22 • Atk/s +1.3% • Dodge +1.1% • HP +44 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +54 • Atk/s +2% • Dodge +1.6% • HP +109 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • AGI +88 • Atk/s +2.3% • Dodge +1.8% • HP +176 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • AGI +135 • Atk/s +2.6% • Dodge +2.1% • HP +269 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • AGI +171 • Atk/s +2.6% • Dodge +2.1% • HP +342 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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