Set • Dark Lord
Holyangel Lord Set
The Holyangel Lord set is armor family 14 of 23 for the Dark Lord: Holyangel Lord Helm, Holyangel Lord Armor, Holyangel Lord Boots.
Lore
Holyangel Lord is the Dark Lord's set blessed by priests who long distrusted the shadowed houses. The blessing came the day one of those lords returned from Kalima carrying the wounded on his shoulders, and ever since the white and black armor has stood for that hard-won peace.
It serves the Dark Lord who faces the heart of Kalima and the elemental lands. The Holyangel Lord Helm, Holyangel Lord Armor and Holyangel Lord Boots drop from the bosses of Kalima 5 and Kalima 6, and appear among the monsters of Kalima 7, Ubaid and Alkmar.
Pieces of the Holyangel Lord set
Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.
Where the Holyangel Lord set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 5 | Level 237 | Boss (sometimes) |
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Monsters |
| Ubaid | Level 150 • 1 Reset | Monsters |
| Alkmar | Level 159 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 5.
Holyangel Lord Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79 |
| Rare | Total HP and DEF +1.3% • DEF +30 • VIT +18 • DEF +1.9% • HP +1.9% • HP +120 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +49 • VIT +29 • DEF +2.3% • HP +2.3% • HP +194 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +81 • VIT +46 • DEF +2.7% • HP +2.7% • HP +325 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +124 • VIT +69 • DEF +3% • HP +3% • HP +495 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +157 • VIT +88 • DEF +3% • HP +3% • HP +628 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Holyangel Lord Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +18 • VIT +10 • DEF +1.8% • HP +1.5% • HP +72 |
| Uncommon | Total HP and DEF +0.9% • DEF +31 • VIT +15 • DEF +2.3% • HP +1.9% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +48 • VIT +23 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +74 • VIT +37 • DEF +3.4% • HP +2.9% • HP +297 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +120 • VIT +62 • DEF +4% • HP +3.3% • HP +481 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +185 • VIT +95 • DEF +4.6% • HP +3.8% • HP +742 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +235 • VIT +120 • DEF +4.6% • HP +3.8% • HP +942 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Holyangel Lord Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +20 • Atk/s +1.3% • Dodge +1% • HP +40 |
| Rare | Total HP and DEF +1.3% • AGI +30 • Atk/s +1.6% • Dodge +1.3% • HP +60 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +49 • Atk/s +1.9% • Dodge +1.5% • HP +97 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • AGI +81 • Atk/s +2.2% • Dodge +1.8% • HP +163 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • AGI +124 • Atk/s +2.5% • Dodge +2% • HP +247 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • AGI +157 • Atk/s +2.5% • Dodge +2% • HP +314 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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