Skip to content
Wiki Play free

Set • Dark Lord

Soul Lord Set

The Soul Lord set is armor family 15 of 23 for the Dark Lord: Soul Lord Helm, Soul Lord Armor, Soul Lord Boots.

Lore

Soul Lord is the Dark Lord's armor that carries the will of whoever commands. The shadow armorers say a leader leaves a piece of his soul in every order he gives, and they forged this set to keep those pieces, so the lord never forgets who fell following his voice.

The pieces follow the Dark Lord from the end of Kalima to the elemental mountains. The Soul Lord Helm, Soul Lord Armor and Soul Lord Boots are held by the bosses of Kalima 7, Ubaid and Alkmar, and appear among the hordes of Debenter and Uruk Mountain.

Pieces of the Soul Lord set

Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.

Where the Soul Lord set drops

MapRequirementDropped by
Kalima 7Level 260Boss (sometimes)
UbaidLevel 150 • 1 ResetBoss (sometimes)
AlkmarLevel 159 • 1 ResetBoss (sometimes)
DebenterLevel 170 • 1 ResetMonsters
Uruk MountainLevel 182 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Kalima 7.

Soul Lord Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +12 • VIT +8 • DEF +1.2% • HP +1.2% • HP +48
UncommonTotal HP and DEF +1% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79
RareTotal HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +2% • HP +2% • HP +130 • 🪙 Gold +3%
EpicTotal HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.8% • DEF +85 • VIT +46 • DEF +2.7% • HP +2.7% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.8% • DEF +131 • VIT +73 • DEF +3.1% • HP +3.1% • HP +524 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.7% • DEF +166 • VIT +92 • DEF +3.1% • HP +3.1% • HP +665 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Soul Lord Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80
UncommonTotal HP and DEF +1% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124
RareTotal HP and DEF +1.3% • DEF +48 • VIT +25 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3%
EpicTotal HP and DEF +1.9% • DEF +77 • VIT +40 • DEF +3.5% • HP +2.9% • HP +309 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.8% • DEF +127 • VIT +62 • DEF +4.1% • HP +3.4% • HP +507 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.8% • DEF +196 • VIT +98 • DEF +4.6% • HP +3.9% • HP +785 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.7% • DEF +249 • VIT +125 • DEF +4.6% • HP +3.9% • HP +997 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Soul Lord Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24
UncommonTotal HP and DEF +1% • AGI +20 • Atk/s +1.3% • Dodge +1.1% • HP +40
RareTotal HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3%
EpicTotal HP and DEF +1.9% • AGI +51 • Atk/s +1.9% • Dodge +1.6% • HP +103 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.8% • AGI +85 • Atk/s +2.3% • Dodge +1.8% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.8% • AGI +131 • Atk/s +2.6% • Dodge +2.1% • HP +262 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.7% • AGI +166 • Atk/s +2.6% • Dodge +2.1% • HP +332 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.