Set • Dark Lord
Soul Lord Set
The Soul Lord set is armor family 15 of 23 for the Dark Lord: Soul Lord Helm, Soul Lord Armor, Soul Lord Boots.
Lore
Soul Lord is the Dark Lord's armor that carries the will of whoever commands. The shadow armorers say a leader leaves a piece of his soul in every order he gives, and they forged this set to keep those pieces, so the lord never forgets who fell following his voice.
The pieces follow the Dark Lord from the end of Kalima to the elemental mountains. The Soul Lord Helm, Soul Lord Armor and Soul Lord Boots are held by the bosses of Kalima 7, Ubaid and Alkmar, and appear among the hordes of Debenter and Uruk Mountain.
Pieces of the Soul Lord set
Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.
Where the Soul Lord set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Boss (sometimes) |
| Alkmar | Level 159 • 1 Reset | Boss (sometimes) |
| Debenter | Level 170 • 1 Reset | Monsters |
| Uruk Mountain | Level 182 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 7.
Soul Lord Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +8 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +1% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +2% • HP +2% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +85 • VIT +46 • DEF +2.7% • HP +2.7% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +131 • VIT +73 • DEF +3.1% • HP +3.1% • HP +524 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +166 • VIT +92 • DEF +3.1% • HP +3.1% • HP +665 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Lord Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +1% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +48 • VIT +25 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +77 • VIT +40 • DEF +3.5% • HP +2.9% • HP +309 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +127 • VIT +62 • DEF +4.1% • HP +3.4% • HP +507 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +196 • VIT +98 • DEF +4.6% • HP +3.9% • HP +785 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +249 • VIT +125 • DEF +4.6% • HP +3.9% • HP +997 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Lord Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +1% • AGI +20 • Atk/s +1.3% • Dodge +1.1% • HP +40 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +51 • Atk/s +1.9% • Dodge +1.6% • HP +103 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • AGI +85 • Atk/s +2.3% • Dodge +1.8% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • AGI +131 • Atk/s +2.6% • Dodge +2.1% • HP +262 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • AGI +166 • Atk/s +2.6% • Dodge +2.1% • HP +332 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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