Set • Mage
Legendary Set
The Legendary set is armor family 4 of 22 for the Mage: Legendary Helm, Legendary Armor, Legendary Boots.
Lore
The Legendary set belonged to a circle of mages who defended Devias in the first war against Kundun. None of them returned, and their robes were found neatly folded at the top of a tower, as if left there on purpose for whoever came next.
A Mage who wears these pieces carries the weight of the name. Legendary Helm, Legendary Armor and Legendary Boots usually drop from the bosses of Devias and the Dungeon, and appear in the sunken ruins of Atlans and on the floors of Lost Tower.
Pieces of the Legendary set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Legendary set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Devias | Level 25 | Boss (sometimes) |
| Dungeon | Level 34 | Boss (sometimes) |
| Atlans | Level 44 | Monsters |
| Lost Tower | Level 53 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Devias.
Legendary Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +8 • VIT +4 • DEF +1% • HP +1% • HP +32 |
| Uncommon | Total HP and DEF +0.8% • DEF +11 • VIT +7 • DEF +1.3% • HP +1.3% • HP +44 |
| Rare | Total HP and DEF +1.1% • DEF +18 • VIT +10 • DEF +1.6% • HP +1.6% • HP +70 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +29 • VIT +17 • DEF +2% • HP +2% • HP +114 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +46 • VIT +26 • DEF +2.3% • HP +2.3% • HP +182 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +73 • VIT +40 • DEF +2.6% • HP +2.6% • HP +291 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • DEF +92 • VIT +51 • DEF +2.6% • HP +2.6% • HP +369 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Legendary Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +10 • VIT +6 • DEF +1.5% • HP +1.3% • HP +40 |
| Uncommon | Total HP and DEF +0.8% • DEF +18 • VIT +9 • DEF +2% • HP +1.7% • HP +71 |
| Rare | Total HP and DEF +1.1% • DEF +28 • VIT +13 • DEF +2.5% • HP +2.1% • HP +110 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +43 • VIT +23 • DEF +2.9% • HP +2.5% • HP +171 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +72 • VIT +36 • DEF +3.4% • HP +2.9% • HP +286 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +109 • VIT +55 • DEF +3.9% • HP +3.3% • HP +436 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • DEF +138 • VIT +69 • DEF +3.9% • HP +3.3% • HP +554 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Legendary Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • AGI +8 • Atk/s +0.8% • Dodge +0.7% • HP +16 |
| Uncommon | Total HP and DEF +0.8% • AGI +11 • Atk/s +1.1% • Dodge +0.9% • HP +22 |
| Rare | Total HP and DEF +1.1% • AGI +18 • Atk/s +1.4% • Dodge +1.1% • HP +35 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • AGI +29 • Atk/s +1.6% • Dodge +1.3% • HP +57 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • AGI +46 • Atk/s +1.9% • Dodge +1.5% • HP +91 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • AGI +73 • Atk/s +2.2% • Dodge +1.7% • HP +145 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • AGI +92 • Atk/s +2.2% • Dodge +1.7% • HP +185 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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