Set • Archer
Manticore Elf Set
The Manticore Elf set is armor family 20 of 25 for the Archer: Manticore Elf Helm, Manticore Elf Armor, Manticore Elf Boots.
Lore
Manticore Elf is the Archer's set made from manticore hide, beasts with a lion's mane and a scorpion's tail. Elven hunters spent whole seasons tracking a single one, and every spine pulled from the tail became an ornament on the pauldrons, a reminder that this prey shot back.
It is the armor of the Archer who already braves burning ravines and sunken abysses. The bosses of Swamp of Darkness and Cubera Mine hold the Manticore Elf Helm, Manticore Elf Armor and Manticore Elf Boots, and the hordes of Scorched Canyon, Atlans Abyss and Crimson Flame's Icarus carry them too.
Pieces of the Manticore Elf set
Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.
Where the Manticore Elf set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Boss (sometimes) |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
| Atlans Abyss | Level 286 • 1 Reset | Monsters |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Swamp of Darkness.
Manticore Elf Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +38 • VIT +20 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +60 • VIT +31 • DEF +2.4% • HP +2.4% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +98 • VIT +52 • DEF +2.8% • HP +2.8% • HP +390 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +149 • VIT +84 • DEF +3.2% • HP +3.2% • HP +596 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +189 • VIT +106 • DEF +3.2% • HP +3.2% • HP +757 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Elf Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +12 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141 |
| Rare | Total HP and DEF +1.4% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.6% • HP +220 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +89 • VIT +46 • DEF +3.7% • HP +3.1% • HP +354 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +146 • VIT +72 • DEF +4.3% • HP +3.6% • HP +585 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +222 • VIT +113 • DEF +4.9% • HP +4% • HP +887 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +282 • VIT +143 • DEF +4.9% • HP +4% • HP +1,126 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Elf Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1.1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +60 • Atk/s +2% • Dodge +1.6% • HP +120 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • AGI +98 • Atk/s +2.4% • Dodge +1.9% • HP +195 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • AGI +149 • Atk/s +2.7% • Dodge +2.2% • HP +298 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • AGI +189 • Atk/s +2.7% • Dodge +2.2% • HP +378 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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