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Set • Archer

Manticore Elf Set

The Manticore Elf set is armor family 20 of 25 for the Archer: Manticore Elf Helm, Manticore Elf Armor, Manticore Elf Boots.

Lore

Manticore Elf is the Archer's set made from manticore hide, beasts with a lion's mane and a scorpion's tail. Elven hunters spent whole seasons tracking a single one, and every spine pulled from the tail became an ornament on the pauldrons, a reminder that this prey shot back.

It is the armor of the Archer who already braves burning ravines and sunken abysses. The bosses of Swamp of Darkness and Cubera Mine hold the Manticore Elf Helm, Manticore Elf Armor and Manticore Elf Boots, and the hordes of Scorched Canyon, Atlans Abyss and Crimson Flame's Icarus carry them too.

Pieces of the Manticore Elf set

Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.

Where the Manticore Elf set drops

MapRequirementDropped by
Swamp of DarknessLevel 245 • 1 ResetBoss (sometimes)
Cubera MineLevel 259 • 1 ResetBoss (sometimes)
Scorched CanyonLevel 272 • 1 ResetMonsters
Atlans AbyssLevel 286 • 1 ResetMonsters
Crimson Flame's IcarusLevel 300 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Swamp of Darkness.

Manticore Elf Helm

RarityStats
CommonTotal HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56
UncommonTotal HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97
RareTotal HP and DEF +1.4% • DEF +38 • VIT +20 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3%
EpicTotal HP and DEF +2% • DEF +60 • VIT +31 • DEF +2.4% • HP +2.4% • HP +240 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.9% • DEF +98 • VIT +52 • DEF +2.8% • HP +2.8% • HP +390 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • DEF +149 • VIT +84 • DEF +3.2% • HP +3.2% • HP +596 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.1% • DEF +189 • VIT +106 • DEF +3.2% • HP +3.2% • HP +757 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Manticore Elf Armor

RarityStats
CommonTotal HP and DEF +0.7% • DEF +22 • VIT +12 • DEF +1.9% • HP +1.6% • HP +88
UncommonTotal HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141
RareTotal HP and DEF +1.4% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.6% • HP +220 • 🪙 Gold +3%
EpicTotal HP and DEF +2% • DEF +89 • VIT +46 • DEF +3.7% • HP +3.1% • HP +354 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.9% • DEF +146 • VIT +72 • DEF +4.3% • HP +3.6% • HP +585 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • DEF +222 • VIT +113 • DEF +4.9% • HP +4% • HP +887 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.1% • DEF +282 • VIT +143 • DEF +4.9% • HP +4% • HP +1,126 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Manticore Elf Boots

RarityStats
CommonTotal HP and DEF +0.7% • AGI +14 • Atk/s +1.1% • Dodge +0.8% • HP +28
UncommonTotal HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49
RareTotal HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3%
EpicTotal HP and DEF +2% • AGI +60 • Atk/s +2% • Dodge +1.6% • HP +120 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.9% • AGI +98 • Atk/s +2.4% • Dodge +1.9% • HP +195 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • AGI +149 • Atk/s +2.7% • Dodge +2.2% • HP +298 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.1% • AGI +189 • Atk/s +2.7% • Dodge +2.2% • HP +378 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.