Set • Dark Lord
Manticore Lord Set
The Manticore Lord set is armor family 18 of 23 for the Dark Lord: Manticore Lord Helm, Manticore Lord Armor, Manticore Lord Boots.
Lore
Manticore Lord is the Dark Lord's set crowned with manticore spines along the shoulders. Hunting one of those beasts was the final test for heirs of the shadowed houses, and whoever returned with the tail intact earned the right to wear the creature they had slain.
It serves the Dark Lord who descends into mines, canyons and abysses. The Manticore Lord Helm, Manticore Lord Armor and Manticore Lord Boots drop from the bosses of Deep Dungeon and Swamp of Darkness, and appear among the monsters of Cubera Mine, Scorched Canyon and Atlans Abyss.
Pieces of the Manticore Lord set
Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.
Where the Manticore Lord set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Deep Dungeon | Level 232 • 1 Reset | Boss (sometimes) |
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Monsters |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
| Atlans Abyss | Level 286 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Deep Dungeon.
Manticore Lord Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.6% • HP +1.6% • HP +97 |
| Rare | Total HP and DEF +1.3% • DEF +38 • VIT +20 • DEF +2% • HP +2% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +60 • VIT +31 • DEF +2.4% • HP +2.4% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +94 • VIT +52 • DEF +2.8% • HP +2.8% • HP +377 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +145 • VIT +80 • DEF +3.2% • HP +3.2% • HP +582 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +185 • VIT +102 • DEF +3.2% • HP +3.2% • HP +738 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Lord Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +12 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141 |
| Rare | Total HP and DEF +1.3% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.6% • HP +220 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +89 • VIT +43 • DEF +3.7% • HP +3% • HP +354 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +143 • VIT +72 • DEF +4.2% • HP +3.5% • HP +572 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +222 • VIT +109 • DEF +4.8% • HP +4% • HP +887 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +282 • VIT +138 • DEF +4.8% • HP +4% • HP +1,126 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Lord Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.3% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +60 • Atk/s +2% • Dodge +1.6% • HP +120 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • AGI +94 • Atk/s +2.4% • Dodge +1.9% • HP +189 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • AGI +145 • Atk/s +2.7% • Dodge +2.1% • HP +291 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • AGI +185 • Atk/s +2.7% • Dodge +2.1% • HP +369 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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