Set • Mage
Pad Set
The Pad set is armor family 1 of 22 for the Mage: Pad Helm, Pad Armor, Pad Boots.
Lore
The Pad set is the quilted clothing of Lorencia's magic apprentices: layers of thick cotton stitched one over another, good for cushioning falls and heavy books tumbling off shelves. It was never meant for war, but war arrived before the apprentices could finish their studies.
It is every Mage's first outfit, light enough not to hinder the gestures of a spell. Pad Helm, Pad Armor and Pad Boots turn up among the hordes of Lorencia and Noria, where every apprentice learns that theory is over and practice has begun.
Pieces of the Pad set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Pad set drops
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Lorencia.
Pad Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +4 • VIT +2 • DEF +1% • HP +1% • HP +16 |
| Uncommon | Total HP and DEF +0.8% • DEF +7 • VIT +4 • DEF +1.3% • HP +1.3% • HP +26 |
| Rare | Total HP and DEF +1.1% • DEF +10 • VIT +5 • DEF +1.6% • HP +1.6% • HP +40 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +17 • VIT +9 • DEF +1.9% • HP +1.9% • HP +69 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +26 • VIT +13 • DEF +2.2% • HP +2.2% • HP +104 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +40 • VIT +22 • DEF +2.5% • HP +2.5% • HP +160 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • DEF +51 • VIT +28 • DEF +2.5% • HP +2.5% • HP +203 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Pad Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1.4% • HP +1.2% • HP +24 |
| Uncommon | Total HP and DEF +0.8% • DEF +9 • VIT +4 • DEF +1.9% • HP +1.6% • HP +35 |
| Rare | Total HP and DEF +1.1% • DEF +15 • VIT +8 • DEF +2.3% • HP +2% • HP +60 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +23 • VIT +11 • DEF +2.8% • HP +2.3% • HP +91 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +39 • VIT +20 • DEF +3.2% • HP +2.7% • HP +156 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +62 • VIT +29 • DEF +3.7% • HP +3.1% • HP +247 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • DEF +78 • VIT +37 • DEF +3.7% • HP +3.1% • HP +314 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Pad Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • AGI +4 • Atk/s +0.8% • Dodge +0.6% • HP +8 |
| Uncommon | Total HP and DEF +0.8% • AGI +7 • Atk/s +1.1% • Dodge +0.8% • HP +13 |
| Rare | Total HP and DEF +1.1% • AGI +10 • Atk/s +1.3% • Dodge +1% • HP +20 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • AGI +17 • Atk/s +1.6% • Dodge +1.2% • HP +34 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • AGI +26 • Atk/s +1.8% • Dodge +1.4% • HP +52 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • AGI +40 • Atk/s +2% • Dodge +1.6% • HP +80 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • AGI +51 • Atk/s +2% • Dodge +1.6% • HP +102 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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