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Set • Dark Lord

Scale Set

The Scale set is armor family 3 of 23 for the Dark Lord: Scale Helm, Scale Armor, Scale Boots.

Lore

Scale is the Dark Lord's armor made of overlapping scales, fastened one by one over thick leather. The armorers of the shadowed houses copied the hide of the ancient dragons, believing a leader should wear something that reminds everyone of the strength still sleeping in the Continent.

The Scale Helm, Scale Armor and Scale Boots follow the Dark Lord from the ice of Devias to the catacombs of the Dungeon. Anyone seeking the set can bring down the boss of Elbeland or hunt among the monsters of Devias and Dungeon.

Pieces of the Scale set

Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.

Where the Scale set drops

MapRequirementDropped by
ElbelandLevel 16Boss (sometimes)
DeviasLevel 25Monsters
DungeonLevel 34Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Elbeland.

Scale Helm

RarityStats
CommonTotal HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1% • HP +1% • HP +24
UncommonTotal HP and DEF +0.8% • DEF +11 • VIT +7 • DEF +1.3% • HP +1.3% • HP +44
RareTotal HP and DEF +1.1% • DEF +18 • VIT +10 • DEF +1.6% • HP +1.6% • HP +70 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +26 • VIT +14 • DEF +1.9% • HP +1.9% • HP +103 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +42 • VIT +23 • DEF +2.2% • HP +2.2% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +65 • VIT +36 • DEF +2.5% • HP +2.5% • HP +262 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • DEF +83 • VIT +46 • DEF +2.5% • HP +2.5% • HP +332 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Scale Armor

RarityStats
CommonTotal HP and DEF +0.5% • DEF +10 • VIT +4 • DEF +1.5% • HP +1.2% • HP +40
UncommonTotal HP and DEF +0.8% • DEF +15 • VIT +9 • DEF +2% • HP +1.6% • HP +62
RareTotal HP and DEF +1.1% • DEF +25 • VIT +13 • DEF +2.4% • HP +2% • HP +100 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +40 • VIT +20 • DEF +2.9% • HP +2.4% • HP +160 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +65 • VIT +33 • DEF +3.4% • HP +2.8% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +98 • VIT +47 • DEF +3.8% • HP +3.2% • HP +393 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • DEF +125 • VIT +60 • DEF +3.8% • HP +3.2% • HP +498 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Scale Boots

RarityStats
CommonTotal HP and DEF +0.5% • AGI +6 • Atk/s +0.8% • Dodge +0.7% • HP +12
UncommonTotal HP and DEF +0.8% • AGI +11 • Atk/s +1.1% • Dodge +0.9% • HP +22
RareTotal HP and DEF +1.1% • AGI +18 • Atk/s +1.3% • Dodge +1.1% • HP +35 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • AGI +26 • Atk/s +1.6% • Dodge +1.3% • HP +51 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • AGI +42 • Atk/s +1.9% • Dodge +1.5% • HP +85 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • AGI +65 • Atk/s +2.1% • Dodge +1.7% • HP +131 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • AGI +83 • Atk/s +2.1% • Dodge +1.7% • HP +166 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.