Set • Mage
Soul Wizard Set
The Soul Wizard set is armor family 14 of 22 for the Mage: Soul Wizard Helm, Soul Wizard Armor, Soul Wizard Boots.
Lore
The Soul Wizard set was sewn with threads spun from the mana of mages who gave themselves up to close small rifts. Whoever wears the robe feels a calm presence nearby, like an old teacher watching every spell with care.
For a Mage, it is both an inheritance and a burden. Soul Wizard Helm, Soul Wizard Armor and Soul Wizard Boots usually drop from the bosses of Kalima 6, Kalima 7 and Ubaid, and appear in Alkmar and Debenter, where elementals fight over every scrap of land.
Pieces of the Soul Wizard set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Soul Wizard set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Boss (sometimes) |
| Alkmar | Level 159 • 1 Reset | Monsters |
| Debenter | Level 170 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 6.
Soul Wizard Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +8 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +1.9% • HP +1.9% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +85 • VIT +46 • DEF +2.7% • HP +2.7% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +127 • VIT +69 • DEF +3.1% • HP +3.1% • HP +509 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +162 • VIT +88 • DEF +3.1% • HP +3.1% • HP +646 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Wizard Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +0.9% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +48 • VIT +25 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +77 • VIT +37 • DEF +3.5% • HP +2.9% • HP +309 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +124 • VIT +62 • DEF +4% • HP +3.4% • HP +494 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +193 • VIT +95 • DEF +4.6% • HP +3.8% • HP +771 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +245 • VIT +120 • DEF +4.6% • HP +3.8% • HP +978 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Wizard Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +20 • Atk/s +1.3% • Dodge +1% • HP +40 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +51 • Atk/s +1.9% • Dodge +1.5% • HP +103 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • AGI +85 • Atk/s +2.2% • Dodge +1.8% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • AGI +127 • Atk/s +2.6% • Dodge +2% • HP +255 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • AGI +162 • Atk/s +2.6% • Dodge +2% • HP +323 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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