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Monster

Death Tree

Death Tree is a monster of the melee type found in Aida.

Lore

The Death Tree is a dead tree that walks the forest of Aida, once a sacred grove of springs that could heal any wound. When the rotten mana poisoned the springs, the oldest trees withered from within and tore their own roots out of the ground.

It fights up close, lashing out with dry branches as hard as wooden whips. It is slow to move, but it has reach and feels no pain, and it tends to stand still among the living trees until someone wanders too close.

Where Death Tree appears

MapRoleRequirementHPDamageDefenseEXPGold
AidaHordeLevel 831,10999356327

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Death Tree drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Aida.

Drop chances in Aida

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.11% (1 in 880)
Jewel of Soul (PT)0.076% (1 in 1,300)
Jewel of Chaos (PT)0.00051% (1 in 200,000)
Taming Seal (PT)0.076% (1 in 1,300)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.11% (1 in 880)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.076% (1 in 1,300)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00051% (1 in 200,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.076% (1 in 1,300)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Aida