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Monster

Witch Queen

Witch Queen is a monster of the magic type found in Aida.

Lore

The Witch Queen is a witch who crowned herself queen of Aida after the spring-wardens vanished. She was the first to drink the rotten water on purpose, seeking power, and found more than she bargained for.

She fights from range, casting spells of thorns and dark mist from deep within the forest. She prefers to stay hidden behind trees and monsters, letting the horde shield her enchantments. Her charms make the trees close in around intruders, and many adventurers only find her after hacking their way through thorns and branches.

Where Witch Queen appears

MapRoleRequirementHPDamageDefenseEXPGold
AidaHordeLevel 831,308135377733

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Witch Queen drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Aida.

Drop chances in Aida

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.11% (1 in 880)
Jewel of Soul (PT)0.076% (1 in 1,300)
Jewel of Chaos (PT)0.00051% (1 in 200,000)
Taming Seal (PT)0.076% (1 in 1,300)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.11% (1 in 880)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.076% (1 in 1,300)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00051% (1 in 200,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.076% (1 in 1,300)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Aida