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Monster

Deep D Cyclops

Deep D Cyclops is a monster of the melee type found in Deep Dungeon.

Lore

The Deep D Cyclops is a cyclops dwelling in the deepest caverns of Deep Dungeon. After generations without light, its single eye grew huge and pale, able to see in the dark as if it were day; the rotten mana dripping down the walls left its skin grey and hard.

It brawls up close with a stone club torn from the cavern itself. Its blows are slow but heavy, and their noise echoes down the whole corridor. Those who manage to stay out of that single eye's sight stand a good chance.

Where Deep D Cyclops appears

MapRoleRequirementHPDamageDefenseEXPGold
Deep DungeonHordeLevel 232 • 1 Reset16,64455895807244

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Deep D Cyclops drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Deep Dungeon.

Drop chances in Deep Dungeon

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.36% (1 in 280)
Jewel of Soul (PT)0.24% (1 in 421)
Jewel of Chaos (PT)0.0016% (1 in 63,000)
Taming Seal (PT)0.24% (1 in 421)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.36% (1 in 280)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.24% (1 in 421)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0016% (1 in 63,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.24% (1 in 421)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Deep Dungeon