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Monster

Iron Wheel

Iron Wheel is a monster of the melee type found in Tarkan.

Lore

The Iron Wheel is a war machine of the ancient empire that once ruled Tarkan, an iron wheel studded with blades that rolled ahead of the armies. The empire turned to sand centuries ago, but the rotten mana found the buried gears and set them spinning again.

It attacks up close, rolling straight at a hero and slicing with the blades on its rim. It neither thinks nor hesitates: it keeps going in a straight line until it hits something, and anyone who fails to step aside feels the weight of iron.

Where Iron Wheel appears

MapRoleRequirementHPDamageDefenseEXPGold
TarkanHordeLevel 631,03896365927

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Iron Wheel drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Tarkan.

Drop chances in Tarkan

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.093% (1 in 1,100)
Jewel of Soul (PT)0.062% (1 in 1,600)
Jewel of Chaos (PT)0.00042% (1 in 240,000)
Taming Seal (PT)0.062% (1 in 1,600)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.093% (1 in 1,100)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.062% (1 in 1,600)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00042% (1 in 240,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.062% (1 in 1,600)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Tarkan