Boss
Nhal'Zereth, Maw of the Void
Nhal'Zereth, Maw of the Void is a boss of the melee type found in Garganta do Vazio.
Lore
Nhal'Zereth, Maw of the Void, is the boss of Garganta do Vazio and one of the most feared dragons on the Continent. It has no fixed shape: it is an immense maw surrounded by darkness, and the sages say it was already devouring stars before Kundun broke the Seal.
It fights up close with unimaginable strength, every attack dragging the hero closer to the abyss. When the darkness around it closes in, Brutal Strike follows, a blow that seems to blot out the world itself. Only legends survive this encounter.
Special attack
Brutal Strike: every 4 attacks, Nhal'Zereth, Maw of the Void hits for 161% of its normal damage. Loot focus: Balanced (Advanced).
Where Nhal'Zereth, Maw of the Void appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Garganta do Vazio | Boss | Level 350 • 800 Resets | 140,000,000 | 29,000 | 37,054 | 23,194 | 5,781 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
As a boss, Nhal'Zereth, Maw of the Void drops equipment up to Ancient, sometimes from the family after the one the map's monsters drop, and has a higher chance of jewels (Bless, Soul, Chaos). See the item list by class on the map's page: Garganta do Vazio.
Drop chances in Garganta do Vazio
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 100% |
| Blacksmith Scroll | 2% |
| Jewel of Bless (PT) | 0.78% (1 in 128) |
| Jewel of Soul (PT) | 0.52% (1 in 193) |
| Jewel of Chaos (PT) | 0.0072% (1 in 14,000) |
| Taming Seal (PT) | 0.15% (1 in 667) |
| Ascension Core | 1.5% |
| Loch's Feather (PT) | 0.5% (1 in 200) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Uncommon | 87% |
| Rare | 12% |
| Epic | 0.3% (1 in 333) |
| Legendary | 0.008% (1 in 12,000) |
| Ancient | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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