Skip to content
Wiki Play free

Boss

Phoenix Of Darkness

Phoenix Of Darkness is a boss of the tank type found in Icarus.

Lore

The Phoenix Of Darkness is the boss of Icarus, a phoenix that once rose again in golden fire at the highest point of the sky. On the Night of the Broken Seal she died and was reborn inside a cloud of rotten mana, and her fire came back black, cold and full of hatred.

Immense and nearly impossible to bring down, she withstands a great deal of punishment and blots out the sky with her dark wings. When a hero reaches her nest, she beats her wings and releases Shadow Flame, a black fire that falls upon the island like a burning night.

Special attack

Shadow Flame: every 4 attacks, Phoenix Of Darkness hits for 166% of its normal damage and ignores 12% of your defense. Loot focus: Armor (Standard).

Where Phoenix Of Darkness appears

MapRoleRequirementHPDamageDefenseEXPGold
IcarusBossLevel 734,432118100465172

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

As a boss, Phoenix Of Darkness drops equipment up to Ancient, sometimes from the family after the one the map's monsters drop, and has a higher chance of jewels (Bless, Soul, Chaos). See the item list by class on the map's page: Icarus.

Drop chances in Icarus

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment100%
Blacksmith Scroll2%
Jewel of Bless (PT)0.79% (1 in 126)
Jewel of Soul (PT)0.53% (1 in 189)
Jewel of Chaos (PT)0.0074% (1 in 14,000)
Taming Seal (PT)0.15% (1 in 667)
Ascension Core1.5%

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Uncommon87%
Rare12%
Epic0.3% (1 in 333)
Legendary0.008% (1 in 12,000)
Ancient0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment100%100%100%
Blacksmith Scroll2%2%2%
Jewel of Bless (PT)0.79% (1 in 126)2.5%2.3%
Jewel of Soul (PT)0.53% (1 in 189)1.6%1.5%
Jewel of Chaos (PT)0.0074% (1 in 14,000)0.023% (1 in 4,400)0.021% (1 in 4,700)
Taming Seal (PT)0.15% (1 in 667)0.15% (1 in 667)0.15% (1 in 667)
Ascension Core1.5%1.5%1.5%
RarityNormalHardHardcore
Uncommon87%87%87%
Rare12%12%12%
Epic0.3% (1 in 333)0.45% (1 in 222)0.75% (1 in 133)
Legendary0.008% (1 in 12,000)0.012% (1 in 8,300)0.02% (1 in 5,000)
Ancient0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Icarus