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Monster

Sapi-Tres

Sapi-Tres is a monster of the melee type found in Swamp of Peace.

Lore

Sapi-Tres is the largest and oldest of the frog spirits of Swamp of Peace. It was the guardian of the central lake, where pilgrims said their last prayer before leaving. It watched the sanctuary empty and the waters darken, and grew as bitter as the mud that now covers the flowers.

It fights up close, with a heavy body and foot strikes that knock foes down. It does not leap as much as its siblings, but it lasts longer and hits harder. When it arrives, the other Sapi gather around it. They say that deep down it still waits for the day the lake runs clear again.

Where Sapi-Tres appears

MapRoleRequirementHPDamageDefenseEXPGold
Swamp of PeaceHordeLevel 1362,4511664913253

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Sapi-Tres drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Swamp of Peace.

Drop chances in Swamp of Peace

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)
Jewel of Soul (PT)0.11% (1 in 913)
Jewel of Chaos (PT)0.00073% (1 in 140,000)
Taming Seal (PT)0.11% (1 in 913)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00073% (1 in 140,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Swamp of Peace