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Monster

Thunder Napin

Thunder Napin is a monster of the agile type found in Swamp of Peace.

Lore

Thunder Napin is a thunder imp that buzzes over the waters of Swamp of Peace. The Napins were small weather spirits that helped the sanctuary call rain in times of drought. When the mana rotted, this one filled itself with lightning and forgot how to stop.

It is fast and travels in swarms. It darts through the air in a zigzag, delivers short shocks and pulls away before the hero can take aim. Against it, hitting the whole group is worth more than chasing a single one. On stormy nights the whole marsh lights up with the glow of these little bolts.

Where Thunder Napin appears

MapRoleRequirementHPDamageDefenseEXPGold
Swamp of PeaceHordeLevel 1361,7521693311948

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Thunder Napin drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Swamp of Peace.

Drop chances in Swamp of Peace

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)
Jewel of Soul (PT)0.11% (1 in 913)
Jewel of Chaos (PT)0.00073% (1 in 140,000)
Taming Seal (PT)0.11% (1 in 913)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00073% (1 in 140,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Swamp of Peace