Monster
Silver Valkyrie of Abyss
Silver Valkyrie of Abyss is a monster of the melee type found in Atlans Abyss.
Lore
The Silver Valkyrie of Abyss is a silver-armored warrior who used to descend into the trenches of Atlans Abyss to gather the souls of the drowned and guide them toward the light. On the Night of the Broken Seal, the way up closed, and she was trapped on the seabed with every soul she carried.
She fights up close with sword and shield, in elegant, precise movements that cut through the water without stirring the sand. The rotten mana has stained her armor black at the edges, but her technique is still flawless: she never wastes a single blow.
Where Silver Valkyrie of Abyss appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Atlans Abyss | Horde | Level 286 • 1 Reset | 32,616 | 865 | 127 | 1,522 | 429 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Silver Valkyrie of Abyss drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Atlans Abyss.
Drop chances in Atlans Abyss
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.4% (1 in 252) |
| Jewel of Soul (PT) | 0.26% (1 in 378) |
| Jewel of Chaos (PT) | 0.0018% (1 in 57,000) |
| Taming Seal (PT) | 0.26% (1 in 378) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.4% (1 in 252) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.26% (1 in 378) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.0018% (1 in 57,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.26% (1 in 378) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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