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Monster

Swamp Ent

Swamp Ent is a monster of the melee type found in Swamp of Darkness.

Lore

The Swamp Ent is an ancient tree that awoke in the Swamp of Darkness after the rotten mana soaked its roots. It was once one of the forest's shepherds, who watched over young saplings; now its trunk is covered in sludge and fungus, and it guards nothing but its own resentment.

It fights up close with heavy branches that sweep the ground like arms. It is slow to get moving, but every blow carries the weight of a whole trunk. Adventurers grow wary of any tree that stands a little too still in that swamp.

Where Swamp Ent appears

MapRoleRequirementHPDamageDefenseEXPGold
Swamp of DarknessHordeLevel 245 • 1 Reset17,24357095836248

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Swamp Ent drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Swamp of Darkness.

Drop chances in Swamp of Darkness

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.37% (1 in 273)
Jewel of Soul (PT)0.24% (1 in 409)
Jewel of Chaos (PT)0.0016% (1 in 61,000)
Taming Seal (PT)0.24% (1 in 409)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.37% (1 in 273)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.24% (1 in 409)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0016% (1 in 61,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.24% (1 in 409)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Swamp of Darkness