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Boss

Sylphid

Sylphid is a boss of the ranged type found in Ubaid, Alkmar.

Lore

Sylphid is the spirit of the wind, the breeze that carried seeds and songs from one valley to the next across Ubaid and Alkmar. They say she was the gentlest of the elemental spirits, which is why her fall hurt the most: the wind that once sang now cuts.

She never lets the hero close in. She floats high, out of the sword's reach, and fires blades of compressed air like invisible arrows. Her most feared attack is Piercing Shot, a single concentrated gust that whistles like an arrow and strikes wherever the armor is thinnest.

Special attack

Piercing Shot: every 4 attacks, Sylphid hits for 153% of its normal damage and ignores 25% of your defense. Loot focus: Weapons / Boots (Advanced).

Where Sylphid appears

MapRoleRequirementHPDamageDefenseEXPGold
UbaidBossLevel 150 • 1 Reset23,5014061342,145599
AlkmarBossLevel 159 • 1 Reset23,4224041332,145599

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

As a boss, Sylphid drops equipment up to Ancient, sometimes from the family after the one the map's monsters drop, and has a higher chance of jewels (Bless, Soul, Chaos). See the item list by class on each map's page: Ubaid, Alkmar.

Drop chances in Ubaid

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment100%
Blacksmith Scroll2%
Jewel of Bless (PT)2.2%
Jewel of Soul (PT)1.5%
Jewel of Chaos (PT)0.02% (1 in 4,900)
Taming Seal (PT)0.15% (1 in 667)
Ascension Core1.5%
Loch's Feather (PT)0.26% (1 in 385)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Uncommon87%
Rare12%
Epic0.3% (1 in 333)
Legendary0.008% (1 in 12,000)
Ancient0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment100%100%100%
Blacksmith Scroll2%2%2%
Jewel of Bless (PT)2.2%2.5%2.3%
Jewel of Soul (PT)1.5%1.6%1.5%
Jewel of Chaos (PT)0.02% (1 in 4,900)0.023% (1 in 4,400)0.021% (1 in 4,700)
Taming Seal (PT)0.15% (1 in 667)0.15% (1 in 667)0.15% (1 in 667)
Ascension Core1.5%1.5%1.5%
Loch's Feather (PT)0.26% (1 in 385)0.26% (1 in 385)0.26% (1 in 385)
RarityNormalHardHardcore
Uncommon87%87%87%
Rare12%12%12%
Epic0.3% (1 in 333)0.45% (1 in 222)0.75% (1 in 133)
Legendary0.008% (1 in 12,000)0.012% (1 in 8,300)0.02% (1 in 5,000)
Ancient0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Ubaid