Weapon • Archer
Arrow Viper Bow
Arrow Viper Bow is weapon 18 of 35 for the Archer, and it drops in Kalima 2, Kalima 3, Kalima 4.
Lore
The Arrow Viper Bow was carved in the shape of a serpent, its string held between the fangs of two viper heads. A lone hunter made it on the borders of Kalima, saying that to face the shadow you needed a weapon just as treacherous.
It is the bow of an Archer who has learned to strike unseen. It drops from the Illusion of Kundun in Kalima 2 and appears among the shadow legions of Kalima 3 and Kalima 4.
Where Arrow Viper Bow drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 2 | Level 203 | Boss (sometimes) |
| Kalima 3 | Level 214 | Monsters |
| Kalima 4 | Level 225 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Arrow Viper Bow stats by rarity
Base stats of a Arrow Viper Bow +0 dropped in Kalima 2. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +28 • AGI +6 • Dano +1.4% |
| Uncommon | Total damage +3.7% • ATK +46 • AGI +11 • Dano +1.9% |
| Rare | Total damage +4.9% • ATK +73 • AGI +18 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.4% • ATK +117 • AGI +29 • Damage +2.8% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.7% • ATK +189 • AGI +46 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.8% • ATK +291 • AGI +69 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.1% • ATK +369 • AGI +88 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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