Weapon • Magic Gladiator
Blue Eye Magic Sword
Blue Eye Magic Sword is weapon 12 of 19 for the Magic Gladiator, and it drops in Kalima 5, Kalima 6, Kalima 7, Ubaid, Alkmar, Debenter.
Lore
The Blue Eye Magic Sword has a blue crystal in its guard, like those of the watchers of the deep mines. In a gladiator's hands the crystal does more than see in the dark: for a moment it reveals the path the enemy's next spell will take.
It is the weapon of a Magic Gladiator who fights one step ahead of the foe. It drops from the bosses of Kalima 5, Kalima 6 and Kalima 7, and it appears among the elemental hordes of Ubaid, Alkmar and Debenter.
Where Blue Eye Magic Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 5 | Level 237 | Boss (sometimes) |
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Monsters |
| Alkmar | Level 159 • 1 Reset | Monsters |
| Debenter | Level 170 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Blue Eye Magic Sword stats by rarity
Base stats of a Blue Eye Magic Sword +0 dropped in Kalima 5. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +32 • STR +4 • ENE +4 • Dano +1.5% |
| Uncommon | Total damage +3.8% • ATK +51 • STR +7 • ENE +4 • Dano +2% |
| Rare | Total damage +5% • ATK +80 • STR +13 • ENE +8 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.5% • ATK +126 • STR +20 • ENE +11 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.9% • ATK +205 • STR +29 • ENE +20 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.1% • ATK +316 • STR +47 • ENE +29 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.6% • ATK +402 • STR +60 • ENE +37 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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