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Weapon • Magic Gladiator

Awakening Soul Magic Sword

Awakening Soul Magic Sword is weapon 11 of 19 for the Magic Gladiator, and it drops in Kalima 3, Kalima 4, Kalima 5, Kalima 6, Kalima 7.

Lore

The Awakening Soul Magic Sword is a Soul Magic Sword that has awakened. The story goes that one of them, forgotten in Kalima, absorbed so much courage from those who fell holding it that it began to glow on its own. Smiths later learned to imitate that awakening through long, silent rituals.

It serves the Magic Gladiator who already marches in the heart of the shadow. It drops from the Illusion of Kundun in Kalima 3 and Kalima 4, and it appears among the troops of Kalima 5, Kalima 6 and Kalima 7.

Where Awakening Soul Magic Sword drops

MapRequirementDropped by
Kalima 3Level 214Boss (sometimes)
Kalima 4Level 225Boss (sometimes)
Kalima 5Level 237Monsters
Kalima 6Level 248Monsters
Kalima 7Level 260Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Awakening Soul Magic Sword stats by rarity

Base stats of a Awakening Soul Magic Sword +0 dropped in Kalima 3. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.5% • ATK +30 • STR +4 • ENE +4 • Dano +1.5%
UncommonTotal damage +3.7% • ATK +49 • STR +7 • ENE +4 • Dano +1.9%
RareTotal damage +5% • ATK +75 • STR +10 • ENE +8 • Damage +2.4% • 🪙 Gold +3%
EpicTotal damage +7.4% • ATK +120 • STR +17 • ENE +11 • Damage +2.8% • 🪙 Gold +4.1%
LegendaryTotal damage +10.7% • ATK +195 • STR +26 • ENE +20 • Damage +3.3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +14.9% • ATK +302 • STR +44 • ENE +29 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +22.3% • ATK +383 • STR +55 • ENE +37 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.