Weapon • Dark Lord
Blue Eye Scepter
Blue Eye Scepter is weapon 16 of 23 for the Dark Lord, and it drops in Debenter, Uruk Mountain, Nars, Ferea, Nixies Lake.
Lore
The Blue Eye Scepter bears a large blue crystal at its tip, like an eye that never sleeps. In commanders' hands it was used to watch the whole field at once, and it is said that no army guided by it was ever caught by surprise.
It serves the Dark Lord who sees the battle before it happens. It drops from the bosses of Debenter and from Lord Silvester on Uruk Mountain, and it appears in Nars, Ferea and Nixies Lake.
Where Blue Eye Scepter drops
| Map | Requirement | Dropped by |
|---|---|---|
| Debenter | Level 170 • 1 Reset | Boss (sometimes) |
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Monsters |
| Ferea | Level 206 • 1 Reset | Monsters |
| Nixies Lake | Level 219 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Blue Eye Scepter stats by rarity
Base stats of a Blue Eye Scepter +0 dropped in Debenter. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • STR +4 • CMD +4 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +55 • STR +7 • CMD +7 • Dano +2% |
| Rare | Total damage +5.2% • ATK +85 • STR +10 • CMD +10 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +7.8% • ATK +137 • STR +17 • CMD +14 • Damage +3% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.3% • ATK +221 • STR +26 • CMD +26 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.6% • ATK +338 • STR +40 • CMD +40 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.4% • ATK +429 • STR +51 • CMD +51 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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