Weapon • Mage
Blue Eye Staff
Blue Eye Staff is weapon 23 of 30 for the Mage, and it drops in Deep Dungeon, Swamp of Darkness, Cubera Mine, Scorched Canyon.
Lore
The Blue Eye Staff was made by the same seers who commissioned the Blue Eye Sword. At the top of the staff, a blue stone opens like an eye, and mages swear it blinks whenever an enemy draws near.
For the Mage, it is a watchful companion in the darkest lands. It falls from Deep Dungeon Gorgon and the God of Darkness, bosses of the Deep Dungeon and the Swamp of Darkness, as well as from the hordes of Cubera Mine and Scorched Canyon.
Where Blue Eye Staff drops
| Map | Requirement | Dropped by |
|---|---|---|
| Deep Dungeon | Level 232 • 1 Reset | Boss (sometimes) |
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Monsters |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Blue Eye Staff stats by rarity
Base stats of a Blue Eye Staff +0 dropped in Deep Dungeon. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.7% • ATK +36 • ENE +8 • Dano +1.6% |
| Uncommon | Total damage +4% • ATK +57 • ENE +13 • Dano +2.1% |
| Rare | Total damage +5.4% • ATK +90 • ENE +23 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +8.1% • ATK +146 • ENE +34 • Damage +3% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.7% • ATK +237 • ENE +59 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +16.2% • ATK +364 • ENE +87 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +24.2% • ATK +462 • ENE +111 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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