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Weapon • Mage

Silver Heart Staff

Silver Heart Staff is weapon 24 of 30 for the Mage, and it drops in Cubera Mine, Scorched Canyon, Atlans Abyss, Crimson Flame's Icarus.

Lore

The Silver Heart Staff was made by the same order of undead hunters that forged the Silver Heart Sword. Beneath its dark wood runs a thread of silver from tip to heel, and that hidden heart glows whenever darkness is near.

It is the staff of a Mage who faces things that should no longer exist. It falls from Dead Porter, boss of Cubera Mine, and from the Scorched Assassin, boss of Scorched Canyon, as well as from the creatures of Atlans Abyss and Crimson Flame's Icarus.

Where Silver Heart Staff drops

MapRequirementDropped by
Cubera MineLevel 259 • 1 ResetBoss (sometimes)
Scorched CanyonLevel 272 • 1 ResetBoss (sometimes)
Atlans AbyssLevel 286 • 1 ResetMonsters
Crimson Flame's IcarusLevel 300 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Silver Heart Staff stats by rarity

Base stats of a Silver Heart Staff +0 dropped in Cubera Mine. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.7% • ATK +38 • ENE +10 • Dano +1.6%
UncommonTotal damage +4.1% • ATK +60 • ENE +15 • Dano +2.1%
RareTotal damage +5.5% • ATK +95 • ENE +23 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.2% • ATK +151 • ENE +37 • Damage +3.1% • 🪙 Gold +4.1%
LegendaryTotal damage +11.8% • ATK +244 • ENE +59 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.4% • ATK +375 • ENE +91 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +24.6% • ATK +475 • ENE +115 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.