Weapon • Dark Lord
Master Scepter
Master Scepter is weapon 2 of 23 for the Dark Lord, and it drops in Lorencia, Noria, Elbeland.
Lore
The Master Scepter was given to officers who had already led an entire patrol back home. Its shaft is wrapped in dark leather, and its head holds a dull stone that, they say, grows heavier when its bearer hesitates.
It serves the Dark Lord who is starting to earn the trust of others. It drops from Death Bone in Lorencia and the Stone Golem in Noria, and it also appears among the enchanted creatures of Elbeland.
Where Master Scepter drops
| Map | Requirement | Dropped by |
|---|---|---|
| Lorencia | Level 1 | Boss (sometimes) |
| Noria | Level 8 | Boss (sometimes) |
| Elbeland | Level 16 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Master Scepter stats by rarity
Base stats of a Master Scepter +0 dropped in Lorencia. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.1% • ATK +14 • STR +2 • CMD +2 • Dano +1.2% |
| Uncommon | Total damage +3.2% • ATK +22 • STR +2 • CMD +2 • Dano +1.6% |
| Rare | Total damage +4.2% • ATK +35 • STR +5 • CMD +3 • Damage +2% • 🪙 Gold +3% |
| Epic | Total damage +6.3% • ATK +57 • STR +9 • CMD +6 • Damage +2.4% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.1% • ATK +94 • STR +13 • CMD +10 • Damage +2.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +12.6% • ATK +142 • STR +18 • CMD +15 • Damage +3.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +18.9% • ATK +180 • STR +23 • CMD +18 • Damage +3.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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