Weapon • Warrior
Legendary Sword
Legendary Sword is weapon 10 of 37 for the Warrior, and it drops in Icarus, Aida, Kanturu Ruins.
Lore
The Legendary Sword got its name from the bards, not the smiths. The tale goes that a nameless knight used it to hold a bridge alone during the Night of the Broken Seal, and that the sword came back from the fight unscathed while its owner did not.
It passed from hand to hand until it was lost in the heights. Today it falls from the Phoenix Of Darkness, boss of Icarus, and from the hordes of Aida and Kanturu Ruins. For the Warrior, wielding it means carrying a story bigger than the weapon itself.
Where Legendary Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Icarus | Level 73 | Boss (sometimes) |
| Aida | Level 83 | Monsters |
| Kanturu Ruins | Level 94 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Legendary Sword stats by rarity
Base stats of a Legendary Sword +0 dropped in Icarus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.2% • ATK +22 • STR +6 • Dano +1.3% |
| Uncommon | Total damage +3.4% • ATK +35 • STR +9 • Dano +1.7% |
| Rare | Total damage +4.5% • ATK +55 • STR +13 • Damage +2.1% • 🪙 Gold +3% |
| Epic | Total damage +6.7% • ATK +86 • STR +20 • Damage +2.6% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.7% • ATK +140 • STR +33 • Damage +3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +13.5% • ATK +215 • STR +51 • Damage +3.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +20.2% • ATK +272 • STR +65 • Damage +3.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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