Weapon • Warrior
Lightning Sword
Lightning Sword is weapon 11 of 37 for the Warrior, and it drops in Aida, Kanturu Ruins, Kanturu Remains.
Lore
The Lightning Sword was forged during a storm, its steel still hot and raised to the sky until a bolt struck it. The smiths of Kanturu, masters of machines and thunder, believed the lightning left a little of its haste inside the blade.
It is the sword of a Warrior who has already crossed half the Continent. It falls from Hell Maine, boss of Aida, and from Genocider Warrior, boss of Kanturu Ruins, as well as from the creatures prowling the wreckage of Kanturu Remains.
Where Lightning Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Aida | Level 83 | Boss (sometimes) |
| Kanturu Ruins | Level 94 | Boss (sometimes) |
| Kanturu Remains | Level 104 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Lightning Sword stats by rarity
Base stats of a Lightning Sword +0 dropped in Aida. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.3% • ATK +22 • STR +6 • Dano +1.3% |
| Uncommon | Total damage +3.4% • ATK +35 • STR +9 • Dano +1.8% |
| Rare | Total damage +4.5% • ATK +55 • STR +13 • Damage +2.2% • 🪙 Gold +3% |
| Epic | Total damage +6.8% • ATK +89 • STR +23 • Damage +2.6% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.8% • ATK +146 • STR +36 • Damage +3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +13.6% • ATK +225 • STR +55 • Damage +3.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +20.4% • ATK +286 • STR +69 • Damage +3.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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