Weapon • Mage
Manticore Staff
Manticore Staff is weapon 25 of 30 for the Mage, and it drops in Atlans Abyss, Crimson Flame's Icarus, Temple of Arnil, Gray Aida.
Lore
The Manticore Staff curves at the tip like a manticore's tail, and they say it was made from the tail of the very beast that gave its stinger to the Manticore Sword. The mages who carry it swear the beast still growls when a spell goes off.
For the Mage, it is proof that even venom can serve the light. It falls from the Lizard King of Abyss, boss of Atlans Abyss, and from Crimson Flame's Phantom Knight, boss of Crimson Flame's Icarus, as well as from the hordes of the Temple of Arnil and Gray Aida.
Where Manticore Staff drops
| Map | Requirement | Dropped by |
|---|---|---|
| Atlans Abyss | Level 286 • 1 Reset | Boss (sometimes) |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Boss (sometimes) |
| Temple of Arnil | Level 180 • 2 Resets | Monsters |
| Gray Aida | Level 197 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Manticore Staff stats by rarity
Base stats of a Manticore Staff +0 dropped in Atlans Abyss. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.8% • ATK +38 • ENE +10 • Dano +1.6% |
| Uncommon | Total damage +4.1% • ATK +62 • ENE +15 • Dano +2.1% |
| Rare | Total damage +5.5% • ATK +98 • ENE +23 • Damage +2.6% • 🪙 Gold +3% |
| Epic | Total damage +8.3% • ATK +154 • ENE +37 • Damage +3.1% • 🪙 Gold +4.1% |
| Legendary | Total damage +12% • ATK +250 • ENE +62 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +16.6% • ATK +385 • ENE +91 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +24.9% • ATK +489 • ENE +115 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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