Weapon • Warrior
Sword Breaker
Sword Breaker is weapon 15 of 37 for the Warrior, and it drops in Swamp of Peace, Vulcanus, Land of Trials.
Lore
The Sword Breaker has a blade full of teeth, like an iron comb. Old fencing masters designed it to trap an enemy's sword between those teeth and snap the steel with a simple twist of the wrist.
It is a duelist's weapon, for the Warrior who likes to disarm before winning. It falls from Medusa, boss of the Swamp of Peace, and from the Ruthless Lava Giant, boss of Vulcanus, as well as from the creatures that haunt the Land of Trials.
Where Sword Breaker drops
| Map | Requirement | Dropped by |
|---|---|---|
| Swamp of Peace | Level 136 | Boss (sometimes) |
| Vulcanus | Level 147 | Boss (sometimes) |
| Land of Trials | Level 158 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Sword Breaker stats by rarity
Base stats of a Sword Breaker +0 dropped in Swamp of Peace. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.4% • ATK +26 • STR +6 • Dano +1.4% |
| Uncommon | Total damage +3.5% • ATK +42 • STR +9 • Dano +1.8% |
| Rare | Total damage +4.7% • ATK +65 • STR +15 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.1% • ATK +103 • STR +26 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.2% • ATK +166 • STR +39 • Damage +3.1% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.1% • ATK +255 • STR +62 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +21.2% • ATK +323 • STR +78 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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