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Weapon • Warrior

Temple Guard Sword

Temple Guard Sword is weapon 36 of 37 for the Warrior, and it drops in Tormenta Island, Distorted Karutan, Kardamahal Underground Temple.

Lore

The Temple Guard Sword was the weapon of the keepers of Kardamahal's underground temple, an order sworn to protect the Archangels' last sanctuary beneath the earth. Every blade is engraved with the vigil's prayer, worn smooth by many hands.

When the rotten mana flooded the temple, the keepers fell, but the swords still wait for a new watcher. They fall from the Storm Fiend, boss of Tormenta Island, and from the hordes of Distorted Karutan and the Kardamahal Underground Temple.

Where Temple Guard Sword drops

MapRequirementDropped by
Tormenta IslandLevel 330 • 2 ResetsBoss (sometimes)
Distorted KarutanLevel 230 • 3 ResetsMonsters
Kardamahal Underground TempleLevel 265 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Temple Guard Sword stats by rarity

Base stats of a Temple Guard Sword +0 dropped in Tormenta Island. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.9% • ATK +44 • STR +10 • Dano +1.7%
UncommonTotal damage +4.4% • ATK +68 • STR +18 • Dano +2.2%
RareTotal damage +5.9% • ATK +108 • STR +25 • Damage +2.7% • 🪙 Gold +3%
EpicTotal damage +8.8% • ATK +174 • STR +43 • Damage +3.2% • 🪙 Gold +4.1%
LegendaryTotal damage +12.7% • ATK +283 • STR +68 • Damage +3.8% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +17.6% • ATK +433 • STR +105 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +26.4% • ATK +549 • STR +134 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.