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Set • Summoner

Ancient Set

The Ancient set is armor family 3 of 19 for the Summoner: Ancient Helm, Ancient Armor, Ancient Boots.

Lore

The Ancient set copies the robes of the first Summoners, covered in runes no one can read anymore. Even without understanding, the spirits still obey.

This set usually drops from the boss of Elbeland, and later turns up among the creatures of Dungeon. It is the next step for a Summoner who wants stronger spirits at her side.

Pieces of the Ancient set

Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.

Where the Ancient set drops

MapRequirementDropped by
ElbelandLevel 16Boss (sometimes)
DeviasLevel 25Boss (sometimes)
DungeonLevel 34Monsters
AtlansLevel 44Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Elbeland.

Ancient Helm

RarityStats
CommonTotal HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1% • HP +1% • HP +24
UncommonTotal HP and DEF +0.8% • DEF +11 • VIT +7 • DEF +1.3% • HP +1.3% • HP +44
RareTotal HP and DEF +1.1% • DEF +18 • VIT +10 • DEF +1.6% • HP +1.6% • HP +70 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +29 • VIT +14 • DEF +1.9% • HP +1.9% • HP +114 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +46 • VIT +23 • DEF +2.3% • HP +2.3% • HP +182 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +69 • VIT +36 • DEF +2.6% • HP +2.6% • HP +276 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • DEF +88 • VIT +46 • DEF +2.6% • HP +2.6% • HP +351 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Ancient Armor

RarityStats
CommonTotal HP and DEF +0.5% • DEF +10 • VIT +6 • DEF +1.5% • HP +1.3% • HP +40
UncommonTotal HP and DEF +0.8% • DEF +15 • VIT +9 • DEF +2% • HP +1.6% • HP +62
RareTotal HP and DEF +1.1% • DEF +25 • VIT +13 • DEF +2.4% • HP +2% • HP +100 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +40 • VIT +20 • DEF +2.9% • HP +2.4% • HP +160 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +65 • VIT +33 • DEF +3.4% • HP +2.8% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +102 • VIT +51 • DEF +3.9% • HP +3.2% • HP +407 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • DEF +129 • VIT +65 • DEF +3.9% • HP +3.2% • HP +517 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Ancient Boots

RarityStats
CommonTotal HP and DEF +0.5% • AGI +6 • Atk/s +0.8% • Dodge +0.7% • HP +12
UncommonTotal HP and DEF +0.8% • AGI +11 • Atk/s +1.1% • Dodge +0.9% • HP +22
RareTotal HP and DEF +1.1% • AGI +18 • Atk/s +1.4% • Dodge +1.1% • HP +35 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • AGI +29 • Atk/s +1.6% • Dodge +1.3% • HP +57 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • AGI +46 • Atk/s +1.9% • Dodge +1.5% • HP +91 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • AGI +69 • Atk/s +2.1% • Dodge +1.7% • HP +138 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.8% • AGI +88 • Atk/s +2.1% • Dodge +1.7% • HP +175 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.