Set • Summoner
Ancient Set
The Ancient set is armor family 3 of 19 for the Summoner: Ancient Helm, Ancient Armor, Ancient Boots.
Lore
The Ancient set copies the robes of the first Summoners, covered in runes no one can read anymore. Even without understanding, the spirits still obey.
This set usually drops from the boss of Elbeland, and later turns up among the creatures of Dungeon. It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Ancient set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Ancient set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Elbeland | Level 16 | Boss (sometimes) |
| Devias | Level 25 | Boss (sometimes) |
| Dungeon | Level 34 | Monsters |
| Atlans | Level 44 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Elbeland.
Ancient Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1% • HP +1% • HP +24 |
| Uncommon | Total HP and DEF +0.8% • DEF +11 • VIT +7 • DEF +1.3% • HP +1.3% • HP +44 |
| Rare | Total HP and DEF +1.1% • DEF +18 • VIT +10 • DEF +1.6% • HP +1.6% • HP +70 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +29 • VIT +14 • DEF +1.9% • HP +1.9% • HP +114 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +46 • VIT +23 • DEF +2.3% • HP +2.3% • HP +182 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +69 • VIT +36 • DEF +2.6% • HP +2.6% • HP +276 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • DEF +88 • VIT +46 • DEF +2.6% • HP +2.6% • HP +351 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Ancient Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +10 • VIT +6 • DEF +1.5% • HP +1.3% • HP +40 |
| Uncommon | Total HP and DEF +0.8% • DEF +15 • VIT +9 • DEF +2% • HP +1.6% • HP +62 |
| Rare | Total HP and DEF +1.1% • DEF +25 • VIT +13 • DEF +2.4% • HP +2% • HP +100 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +40 • VIT +20 • DEF +2.9% • HP +2.4% • HP +160 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +65 • VIT +33 • DEF +3.4% • HP +2.8% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +102 • VIT +51 • DEF +3.9% • HP +3.2% • HP +407 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • DEF +129 • VIT +65 • DEF +3.9% • HP +3.2% • HP +517 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Ancient Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • AGI +6 • Atk/s +0.8% • Dodge +0.7% • HP +12 |
| Uncommon | Total HP and DEF +0.8% • AGI +11 • Atk/s +1.1% • Dodge +0.9% • HP +22 |
| Rare | Total HP and DEF +1.1% • AGI +18 • Atk/s +1.4% • Dodge +1.1% • HP +35 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • AGI +29 • Atk/s +1.6% • Dodge +1.3% • HP +57 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • AGI +46 • Atk/s +1.9% • Dodge +1.5% • HP +91 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • AGI +69 • Atk/s +2.1% • Dodge +1.7% • HP +138 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.8% • AGI +88 • Atk/s +2.1% • Dodge +1.7% • HP +175 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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