Class
Summoner
Energy gives damage; speed becomes flying blades. Curses and weakens enemies.
Lore
Summoners are the Continent's callers: women who studied the ancient pacts and learned to summon spirits, curses and shadows to fight at their side. They come from the forgotten libraries of Elbeland, where the veil between worlds is said to be thinnest.
In battle she weakens the enemy before bringing them down: she spreads curses that slowly eat away at life, binds her rival with soul chains and drains their strength into herself. She is not the class that hits hardest with the first blow, but whoever faces her feels every second of the fight grow heavier.
Passive
Flying Blades: speed becomes blades over the shoulder (up to 6), thrown with every attack. Dark Mark: each blade marks the target, which takes more damage. Curse specialist: Weakness, Curse and Armor Break.
Summoner skills

Dark Curse CURSE
230% shadow damage at Lv.1 and Curse: continuous shadow damage. 15% of the damage returns as life.
Unlocks at level 1 • Cooldown 6 s • Mana 18

Shadow Spirit SUMMON
Summons a spirit that strikes 5 times around you (60% each, 300% total) at Lv.1 and leaves enemies Weakened: they hit 25% weaker.
Unlocks at level 10 or through the starter quest • Cooldown 12 s • Mana 38

Soul Chain CURSE
A chain that jumps between enemies: 3 hits of 120% (360% total) at Lv.1 and Armor Break.
Unlocks at level 35 or by defeating the area 2 boss • Cooldown 13 s • Mana 42

Rain of Shadow Blades BURST
Summons 6 blades that fall on enemies (85% each, 510% total) at Lv.1 and drain life for the Summoner.
Unlocks at level 90 or by defeating the area 4 boss • Cooldown 23 s • Mana 70
Summoner equipment
Wings
Wings of CurseLevel 1 wing
Wings of DespairLevel 2 wing
Wing of DimensionLevel 3 wing
Wing of AbyssLevel 4 wing
Wing of LilithLevel 5 wing
Wing of EclipseLevel 6 wing
Wing of SeleneLevel 7 wing
Weapons (23)
Short Glaive · Phantom Glaive · Crescent Glaive · Moon Glaive · Lilith Glaive · Twilight Glaive · Abyss Crescent · Demonic Glaive · Storm Blitz Glaive · Eternal Wing Glaive · Divine Glaive of Archangel · Bloodangel Glaive · Darkangel Glaive · Holyangel Glaive · Soul Glaive · Blue Eye Glaive · Silver Heart Glaive · Manticore Glaive · Brilliant Glaive · Apocalypse Glaive · Lightning Glaive · Temple Guard Glaive · Imperial Glaive
Sets (19)
Violent Wind · Red Winged · Ancient · Demonic · Storm Blitz · Eternal Wing · Succubus · Bloodangel Summoner · Darkangel Summoner · Holyangel Summoner · Soul Summoner · Blue Eye Summoner · Silver Heart Summoner · Manticore Summoner · Brilliant Summoner · Crimson Apocalypse Summoner · Ancient Lightning Summoner · Temple Guard Summoner · Ancestral Imperial Summoner
Frequently asked questions
Which classes are there?
- Warrior, Mage and Archer: available from the start.
- Magic Gladiator: unlocks with 5 Resets on the account.
- Dark Lord: unlocks with 10 Resets on the account.
- Summoner: unlocks with 5 Resets on the account.
The account has 4 hero slots. To switch or create another: 👤 ACCOUNT › CHARACTERS.
How do I spend my points?
On the BATTLE screen, CHARACTER card › SEE DETAILS › ATTRIBUTES.
- Use +1, +10, +100 or MAX, then CONFIRM.
- If unsure, tap ✨ APPLY RECOMMENDED NOW.
At level 30 automatic distribution turns on by itself. You can turn it off and pick the style (Damage, Balanced or Sustain).
What does each attribute do?
- STR: attack for the Warrior and the Dark Lord.
- AGI: attack speed and critical; it's the Archer's attack.
- VIT: health (HP) and defense.
- ENE: mana; it's the Mage's attack.
- CMD: Dark Lord only, strengthens the Dark Raven, the Dark Horse and his skills.
The Magic Gladiator uses STR and ENE together.
How do I get and improve skills?
Each class has 4 skills. They unlock at levels 1, 10, 35 and 90, or earlier by beating the bosses of areas 2 and 4. They fire on their own in combat.
To improve them: SEE DETAILS › SKILLS › UPGRADE, paying Gold (up to level 20). If it fails you only lose the Gold; the skill doesn't drop a level.
MASTERY: after level 20 a skill goes up to level 150. Each level needs a minimum Reset (level 150 needs Reset 1500), Gold and a little Bless and Soul. At the milestones 25, 50, 75, 100 and 125 you need the Mastery Seal (it counts for all 4 skills), paid with Jewel of Dark or with jewels. Each level gives +3% damage and each milestone (10, 20, 25, 50, 75, 100, 125 and 150) gives another +20%; each milestone also cuts 1.5% off the cooldown.
How they are used (Smart, Save Mana or Max DPS) is in BATTLE ORDERS › AUTOMATION. Smart and Max DPS use the ready skill as soon as Mana allows, in order of preference; if the first one is on cooldown, the next one fires. Save Mana keeps Mana and only uses skills above half Mana (always on bosses).
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