Set • Magic Gladiator
Blue Eye Magic Set
The Blue Eye Magic set is armor family 14 of 21 for the Magic Gladiator: Blue Eye Magic Helm, Blue Eye Magic Armor, Blue Eye Magic Boots.
Lore
Blue Eye Magic is the Magic Gladiator's armor with a blue stone set in the brow of the helm. The gem was cut to see the flow of mana, and the gladiator who wears it watches an enemy spell take shape before it is cast, in time to cut the incantation in half.
It was designed for those who face the elemental spirits up close. The bosses of Ubaid and Alkmar hold the Blue Eye Magic Helm, Blue Eye Magic Armor and Blue Eye Magic Boots, which also appear among the hordes of Debenter, Uruk Mountain and Nars.
Pieces of the Blue Eye Magic set
Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Blue Eye Magic set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Ubaid | Level 150 • 1 Reset | Boss (sometimes) |
| Alkmar | Level 159 • 1 Reset | Boss (sometimes) |
| Debenter | Level 170 • 1 Reset | Monsters |
| Uruk Mountain | Level 182 • 1 Reset | Monsters |
| Nars | Level 194 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Ubaid.
Blue Eye Magic Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +14 • VIT +8 • DEF +1.2% • HP +1.2% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +22 • VIT +11 • DEF +1.6% • HP +1.6% • HP +88 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +2% • HP +2% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +85 • VIT +46 • DEF +2.7% • HP +2.7% • HP +338 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +131 • VIT +73 • DEF +3.1% • HP +3.1% • HP +524 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • DEF +166 • VIT +92 • DEF +3.1% • HP +3.1% • HP +665 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Blue Eye Magic Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +1% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +50 • VIT +25 • DEF +2.9% • HP +2.5% • HP +200 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +80 • VIT +40 • DEF +3.5% • HP +2.9% • HP +320 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +130 • VIT +65 • DEF +4.1% • HP +3.4% • HP +520 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +196 • VIT +98 • DEF +4.6% • HP +3.9% • HP +785 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • DEF +249 • VIT +125 • DEF +4.6% • HP +3.9% • HP +997 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Blue Eye Magic Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +22 • Atk/s +1.3% • Dodge +1.1% • HP +44 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +51 • Atk/s +2% • Dodge +1.6% • HP +103 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • AGI +85 • Atk/s +2.3% • Dodge +1.8% • HP +169 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • AGI +131 • Atk/s +2.6% • Dodge +2.1% • HP +262 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.8% • AGI +166 • Atk/s +2.6% • Dodge +2.1% • HP +332 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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