Set • Summoner
Blue Eye Summoner Set
The Blue Eye Summoner set is armor family 12 of 19 for the Summoner: Blue Eye Summoner Helm, Blue Eye Summoner Armor, Blue Eye Summoner Boots.
Lore
The Blue Eye Summoner set has small blue gems on every piece, each looking a different way. No attack catches this summoner by surprise.
This set usually drops from the boss of Kalima 5, and later turns up among the creatures of Ubaid (after Reset 1). It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Blue Eye Summoner set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Blue Eye Summoner set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 5 | Level 237 | Boss (sometimes) |
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Monsters |
| Alkmar | Level 159 • 1 Reset | Monsters |
| Debenter | Level 170 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 5.
Blue Eye Summoner Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +20 • VIT +11 • DEF +1.6% • HP +1.6% • HP +79 |
| Rare | Total HP and DEF +1.3% • DEF +33 • VIT +18 • DEF +1.9% • HP +1.9% • HP +130 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +51 • VIT +29 • DEF +2.3% • HP +2.3% • HP +206 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +81 • VIT +46 • DEF +2.7% • HP +2.7% • HP +325 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +127 • VIT +69 • DEF +3.1% • HP +3.1% • HP +509 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +162 • VIT +88 • DEF +3.1% • HP +3.1% • HP +646 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Blue Eye Summoner Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +18 • VIT +10 • DEF +1.8% • HP +1.5% • HP +72 |
| Uncommon | Total HP and DEF +0.9% • DEF +31 • VIT +15 • DEF +2.4% • HP +2% • HP +124 |
| Rare | Total HP and DEF +1.3% • DEF +48 • VIT +23 • DEF +2.9% • HP +2.4% • HP +190 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +74 • VIT +37 • DEF +3.5% • HP +2.9% • HP +297 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +124 • VIT +62 • DEF +4% • HP +3.4% • HP +494 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • DEF +189 • VIT +95 • DEF +4.6% • HP +3.8% • HP +756 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • DEF +240 • VIT +120 • DEF +4.6% • HP +3.8% • HP +960 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Blue Eye Summoner Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +20 • Atk/s +1.3% • Dodge +1% • HP +40 |
| Rare | Total HP and DEF +1.3% • AGI +33 • Atk/s +1.6% • Dodge +1.3% • HP +65 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +51 • Atk/s +1.9% • Dodge +1.5% • HP +103 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • AGI +81 • Atk/s +2.2% • Dodge +1.8% • HP +163 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.8% • AGI +127 • Atk/s +2.6% • Dodge +2% • HP +255 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.7% • AGI +162 • Atk/s +2.6% • Dodge +2% • HP +323 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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