Set • Summoner
Soul Summoner Set
The Soul Summoner set is armor family 11 of 19 for the Summoner: Soul Summoner Helm, Soul Summoner Armor, Soul Summoner Boots.
Lore
The Soul Summoner set is made from cloth that keeps echoes of ancient souls. In silence, you can hear their voices giving battle advice.
This set usually drops from the boss of Kalima 3, and later turns up among the creatures of Kalima 5. It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Soul Summoner set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Soul Summoner set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 3 | Level 214 | Boss (sometimes) |
| Kalima 4 | Level 225 | Boss (sometimes) |
| Kalima 5 | Level 237 | Monsters |
| Kalima 6 | Level 248 | Monsters |
| Kalima 7 | Level 260 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 3.
Soul Summoner Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +20 • VIT +11 • DEF +1.5% • HP +1.5% • HP +79 |
| Rare | Total HP and DEF +1.2% • DEF +30 • VIT +18 • DEF +1.9% • HP +1.9% • HP +120 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +49 • VIT +26 • DEF +2.3% • HP +2.3% • HP +194 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +78 • VIT +42 • DEF +2.6% • HP +2.6% • HP +312 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +120 • VIT +65 • DEF +3% • HP +3% • HP +480 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • DEF +152 • VIT +83 • DEF +3% • HP +3% • HP +609 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Summoner Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +18 • VIT +10 • DEF +1.8% • HP +1.5% • HP +72 |
| Uncommon | Total HP and DEF +0.9% • DEF +29 • VIT +15 • DEF +2.3% • HP +1.9% • HP +115 |
| Rare | Total HP and DEF +1.2% • DEF +45 • VIT +23 • DEF +2.9% • HP +2.4% • HP +180 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +71 • VIT +37 • DEF +3.4% • HP +2.8% • HP +286 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +117 • VIT +59 • DEF +4% • HP +3.3% • HP +468 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +182 • VIT +91 • DEF +4.5% • HP +3.8% • HP +727 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • DEF +231 • VIT +115 • DEF +4.5% • HP +3.8% • HP +923 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Summoner Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +20 • Atk/s +1.3% • Dodge +1% • HP +40 |
| Rare | Total HP and DEF +1.2% • AGI +30 • Atk/s +1.6% • Dodge +1.3% • HP +60 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +49 • Atk/s +1.9% • Dodge +1.5% • HP +97 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • AGI +78 • Atk/s +2.2% • Dodge +1.8% • HP +156 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • AGI +120 • Atk/s +2.5% • Dodge +2% • HP +240 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • AGI +152 • Atk/s +2.5% • Dodge +2% • HP +305 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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