Set • Archer
Crimson Apocalypse Elf Set
The Crimson Apocalypse Elf set is armor family 22 of 25 for the Archer: Crimson Apocalypse Elf Helm, Crimson Apocalypse Elf Armor, Crimson Apocalypse Elf Boots.
Lore
Crimson Apocalypse Elf is the Archer's set forged by people who believed the world was already ending. A sisterhood of prophet archers dyed the plates in the crimson of the last sunset they expected to see, and fought on anyway, sure that every arrow pushed the end back one more day.
The pieces follow the Archer through forgotten temples and graying forests. The Crimson Apocalypse Elf Helm, Crimson Apocalypse Elf Armor and Crimson Apocalypse Elf Boots are held by the bosses of Temple of Arnil and Gray Aida, and also appear in the hordes of Old Kethotum and Burning Kethotum.
Pieces of the Crimson Apocalypse Elf set
Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.
Where the Crimson Apocalypse Elf set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Boss (sometimes) |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Temple of Arnil.
Crimson Apocalypse Elf Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +13 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +104 • VIT +59 • DEF +2.9% • HP +2.9% • HP +416 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +160 • VIT +87 • DEF +3.3% • HP +3.3% • HP +640 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +203 • VIT +111 • DEF +3.3% • HP +3.3% • HP +812 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Elf Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1.1% • DEF +38 • VIT +20 • DEF +2.6% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +60 • VIT +30 • DEF +3.2% • HP +2.6% • HP +240 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +97 • VIT +49 • DEF +3.8% • HP +3.1% • HP +389 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +156 • VIT +78 • DEF +4.4% • HP +3.6% • HP +624 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +240 • VIT +120 • DEF +5% • HP +4.2% • HP +960 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +305 • VIT +152 • DEF +5% • HP +4.2% • HP +1,218 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Elf Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.4% • Dodge +1.1% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +104 • Atk/s +2.4% • Dodge +1.9% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • AGI +160 • Atk/s +2.8% • Dodge +2.2% • HP +320 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • AGI +203 • Atk/s +2.8% • Dodge +2.2% • HP +406 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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