Set • Warrior
Dragon Knight Set
The Dragon Knight set is armor family 15 of 27 for the Warrior: Dragon Knight Helm, Dragon Knight Armor, Dragon Knight Boots.
Lore
The Dragon Knight set was worn by the knights who hunted corrupted dragons along the edges of Kalima. They learned that enduring the fire was not enough: you had to keep walking through it. That is why the plates are cut with deep grooves that spread the heat of every breath.
This is armor for a Warrior who stares the beast in the face without blinking. The pieces drop from the bosses of Kalima 3 and Kalima 4, and also surface in Kalima 5 and Kalima 6, ever closer to Kundun's presence.
Pieces of the Dragon Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Dragon Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 3 | Level 214 | Boss (sometimes) |
| Kalima 4 | Level 225 | Boss (sometimes) |
| Kalima 5 | Level 237 | Monsters |
| Kalima 6 | Level 248 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 3.
Dragon Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +20 • VIT +11 • DEF +1.5% • HP +1.5% • HP +79 |
| Rare | Total HP and DEF +1.2% • DEF +30 • VIT +18 • DEF +1.9% • HP +1.9% • HP +120 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +49 • VIT +26 • DEF +2.3% • HP +2.3% • HP +194 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +78 • VIT +42 • DEF +2.6% • HP +2.6% • HP +312 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +120 • VIT +65 • DEF +3% • HP +3% • HP +480 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • DEF +152 • VIT +83 • DEF +3% • HP +3% • HP +609 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Dragon Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +18 • VIT +8 • DEF +1.8% • HP +1.5% • HP +72 |
| Uncommon | Total HP and DEF +0.9% • DEF +29 • VIT +13 • DEF +2.3% • HP +1.9% • HP +115 |
| Rare | Total HP and DEF +1.2% • DEF +45 • VIT +23 • DEF +2.8% • HP +2.4% • HP +180 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • DEF +71 • VIT +37 • DEF +3.4% • HP +2.8% • HP +286 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • DEF +117 • VIT +59 • DEF +3.9% • HP +3.3% • HP +468 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +178 • VIT +91 • DEF +4.5% • HP +3.7% • HP +713 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • DEF +226 • VIT +115 • DEF +4.5% • HP +3.7% • HP +905 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Dragon Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +20 • Atk/s +1.3% • Dodge +1% • HP +40 |
| Rare | Total HP and DEF +1.2% • AGI +30 • Atk/s +1.6% • Dodge +1.3% • HP +60 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.9% • AGI +49 • Atk/s +1.9% • Dodge +1.5% • HP +97 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.7% • AGI +78 • Atk/s +2.2% • Dodge +1.8% • HP +156 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • AGI +120 • Atk/s +2.5% • Dodge +2% • HP +240 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.6% • AGI +152 • Atk/s +2.5% • Dodge +2% • HP +305 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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