Set • Mage
Manticore Wizard Set
The Manticore Wizard set is armor family 17 of 22 for the Mage: Manticore Wizard Helm, Manticore Wizard Armor, Manticore Wizard Boots.
Lore
The Manticore Wizard set uses the mane and fine hide of manticores, stinger-tailed beasts that make their dens near veins of mana. Mages discovered that this hide channels spells the way a canal channels water, and began stitching it into their robes.
It is a wild outfit for a Mage who hunts in the most hostile lands. Manticore Wizard Helm, Manticore Wizard Armor and Manticore Wizard Boots usually drop from the bosses of Nixies Lake and Deep Dungeon, and appear in Swamp of Darkness, Cubera Mine and Scorched Canyon.
Pieces of the Manticore Wizard set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Manticore Wizard set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Nixies Lake | Level 219 • 1 Reset | Boss (sometimes) |
| Deep Dungeon | Level 232 • 1 Reset | Boss (sometimes) |
| Swamp of Darkness | Level 245 • 1 Reset | Monsters |
| Cubera Mine | Level 259 • 1 Reset | Monsters |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Nixies Lake.
Manticore Wizard Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.6% • HP +1.6% • HP +97 |
| Rare | Total HP and DEF +1.3% • DEF +35 • VIT +20 • DEF +2% • HP +2% • HP +140 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +57 • VIT +31 • DEF +2.4% • HP +2.4% • HP +229 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +94 • VIT +52 • DEF +2.8% • HP +2.8% • HP +377 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +145 • VIT +80 • DEF +3.2% • HP +3.2% • HP +582 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6% • DEF +185 • VIT +102 • DEF +3.2% • HP +3.2% • HP +738 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Wizard Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +10 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141 |
| Rare | Total HP and DEF +1.3% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.5% • HP +220 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +86 • VIT +43 • DEF +3.6% • HP +3% • HP +343 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +140 • VIT +72 • DEF +4.2% • HP +3.5% • HP +559 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +218 • VIT +109 • DEF +4.8% • HP +4% • HP +873 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6% • DEF +277 • VIT +138 • DEF +4.8% • HP +4% • HP +1,108 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Manticore Wizard Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.3% • AGI +35 • Atk/s +1.7% • Dodge +1.4% • HP +70 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +57 • Atk/s +2% • Dodge +1.6% • HP +114 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • AGI +94 • Atk/s +2.3% • Dodge +1.9% • HP +189 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • AGI +145 • Atk/s +2.7% • Dodge +2.1% • HP +291 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6% • AGI +185 • Atk/s +2.7% • Dodge +2.1% • HP +369 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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