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Set • Dark Lord

Royal Set

The Royal set is armor family 10 of 23 for the Dark Lord: Royal Helm, Royal Armor, Royal Boots.

Lore

Royal is the Dark Lord's set with the dignity of a crown. It was drawn from the ceremonial armor of the old regents, with a high collar, a mantle clasped at the shoulders and a helm that looks more like a diadem than protection, though it is solid steel.

It serves the Dark Lord who faces trials, sieges and enemy barracks. The Royal Helm, Royal Armor and Royal Boots drop from the bosses of Swamp of Peace and Vulcanus, and appear among the monsters of Land of Trials, Crywolf and Balgass' Barracks.

Pieces of the Royal set

Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.

Where the Royal set drops

MapRequirementDropped by
Swamp of PeaceLevel 136Boss (sometimes)
VulcanusLevel 147Boss (sometimes)
Land of TrialsLevel 158Monsters
CrywolfLevel 169Monsters
Balgass' BarracksLevel 180Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Swamp of Peace.

Royal Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40
UncommonTotal HP and DEF +0.9% • DEF +18 • VIT +9 • DEF +1.5% • HP +1.5% • HP +71
RareTotal HP and DEF +1.2% • DEF +25 • VIT +15 • DEF +1.8% • HP +1.8% • HP +100 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +171 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.5% • DEF +68 • VIT +36 • DEF +2.5% • HP +2.5% • HP +273 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.5% • DEF +105 • VIT +58 • DEF +2.9% • HP +2.9% • HP +422 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.3% • DEF +134 • VIT +74 • DEF +2.9% • HP +2.9% • HP +535 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Royal Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64
UncommonTotal HP and DEF +0.9% • DEF +24 • VIT +13 • DEF +2.2% • HP +1.8% • HP +97
RareTotal HP and DEF +1.2% • DEF +40 • VIT +20 • DEF +2.7% • HP +2.3% • HP +160 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +63 • VIT +31 • DEF +3.2% • HP +2.7% • HP +251 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.5% • DEF +101 • VIT +52 • DEF +3.8% • HP +3.1% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.5% • DEF +156 • VIT +76 • DEF +4.3% • HP +3.6% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.3% • DEF +198 • VIT +97 • DEF +4.3% • HP +3.6% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Royal Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20
UncommonTotal HP and DEF +0.9% • AGI +18 • Atk/s +1.2% • Dodge +1% • HP +35
RareTotal HP and DEF +1.2% • AGI +25 • Atk/s +1.5% • Dodge +1.2% • HP +50 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • AGI +43 • Atk/s +1.8% • Dodge +1.4% • HP +86 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.5% • AGI +68 • Atk/s +2.1% • Dodge +1.7% • HP +137 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.5% • AGI +105 • Atk/s +2.4% • Dodge +1.9% • HP +211 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.3% • AGI +134 • Atk/s +2.4% • Dodge +1.9% • HP +268 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.