Skip to content
Wiki Play free

Set • Archer

Sylphid Ray Set

The Sylphid Ray set is armor family 13 of 25 for the Archer: Sylphid Ray Helm, Sylphid Ray Armor, Sylphid Ray Boots.

Lore

Sylphid Ray is an Archer's armor woven from threads of wind. The ancient elves struck a pact with the sylphs, the spirits of the air, and received a cloth that gleams like a sunbeam breaking through clouds. It weighs almost nothing, and whoever wears it feels the breeze shift before releasing the string.

Made for the lightness that Kalima's illusory realms demand, the set gathers the Sylphid Ray Helm, Sylphid Ray Armor and Sylphid Ray Boots. The bosses of Kalima 1 and Kalima 2 tend to carry it, and the hordes of Kalima 3 and Kalima 4 leave it behind every now and then.

Pieces of the Sylphid Ray set

Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.

Where the Sylphid Ray set drops

MapRequirementDropped by
Kalima 1Level 191Boss (sometimes)
Kalima 2Level 203Boss (sometimes)
Kalima 3Level 214Monsters
Kalima 4Level 225Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Kalima 1.

Sylphid Ray Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48
UncommonTotal HP and DEF +0.9% • DEF +18 • VIT +11 • DEF +1.5% • HP +1.5% • HP +71
RareTotal HP and DEF +1.2% • DEF +28 • VIT +15 • DEF +1.9% • HP +1.9% • HP +110 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +46 • VIT +26 • DEF +2.2% • HP +2.2% • HP +183 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • DEF +75 • VIT +42 • DEF +2.6% • HP +2.6% • HP +299 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.7% • DEF +116 • VIT +62 • DEF +3% • HP +3% • HP +465 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.5% • DEF +148 • VIT +78 • DEF +3% • HP +3% • HP +591 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Sylphid Ray Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +18 • VIT +8 • DEF +1.7% • HP +1.4% • HP +72
UncommonTotal HP and DEF +0.9% • DEF +26 • VIT +13 • DEF +2.3% • HP +1.9% • HP +106
RareTotal HP and DEF +1.2% • DEF +43 • VIT +23 • DEF +2.8% • HP +2.3% • HP +170 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +69 • VIT +34 • DEF +3.3% • HP +2.8% • HP +274 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • DEF +111 • VIT +55 • DEF +3.9% • HP +3.2% • HP +442 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.7% • DEF +171 • VIT +87 • DEF +4.4% • HP +3.7% • HP +684 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.5% • DEF +217 • VIT +111 • DEF +4.4% • HP +3.7% • HP +868 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Sylphid Ray Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24
UncommonTotal HP and DEF +0.9% • AGI +18 • Atk/s +1.3% • Dodge +1% • HP +35
RareTotal HP and DEF +1.2% • AGI +28 • Atk/s +1.6% • Dodge +1.2% • HP +55 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • AGI +46 • Atk/s +1.9% • Dodge +1.5% • HP +91 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • AGI +75 • Atk/s +2.2% • Dodge +1.7% • HP +150 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.7% • AGI +116 • Atk/s +2.5% • Dodge +2% • HP +233 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.5% • AGI +148 • Atk/s +2.5% • Dodge +2% • HP +295 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.