Set • Warrior
Temple Guard Knight Set
The Temple Guard Knight set is armor family 26 of 27 for the Warrior: Temple Guard Knight Helm, Temple Guard Knight Armor, Temple Guard Knight Boots.
Lore
The Temple Guard Knight set clothed the guardians of the underground temples where the Archangels hid their relics. When the temples fell, some guardians stood fast before the doors for centuries, and their armor was found still braced in a guarding stance.
This is armor for a Warrior who understands that protecting is harder than attacking. The pieces usually drop from the bosses of Ignis Volcano and Gore Tarkan, and appear in Tormenta Island and Distorted Karutan, lands already twisted by Kundun's power.
Pieces of the Temple Guard Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Temple Guard Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Ignis Volcano | Level 283 • 2 Resets | Boss (sometimes) |
| Gore Tarkan | Level 306 • 2 Resets | Boss (sometimes) |
| Tormenta Island | Level 330 • 2 Resets | Monsters |
| Distorted Karutan | Level 230 • 3 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Ignis Volcano.
Temple Guard Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +18 • VIT +10 • DEF +1.3% • HP +1.3% • HP +72 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +15 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +170 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.2% • DEF +69 • VIT +37 • DEF +2.6% • HP +2.6% • HP +274 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +111 • VIT +62 • DEF +3% • HP +3% • HP +442 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +171 • VIT +95 • DEF +3.4% • HP +3.4% • HP +684 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.5% • DEF +217 • VIT +120 • DEF +3.4% • HP +3.4% • HP +868 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +26 • VIT +12 • DEF +2% • HP +1.7% • HP +104 |
| Uncommon | Total HP and DEF +1.1% • DEF +42 • VIT +20 • DEF +2.6% • HP +2.2% • HP +168 |
| Rare | Total HP and DEF +1.4% • DEF +65 • VIT +33 • DEF +3.2% • HP +2.7% • HP +260 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.2% • DEF +103 • VIT +51 • DEF +3.9% • HP +3.2% • HP +411 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +166 • VIT +85 • DEF +4.5% • HP +3.7% • HP +663 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +255 • VIT +127 • DEF +5.1% • HP +4.3% • HP +1,018 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.5% • DEF +323 • VIT +162 • DEF +5.1% • HP +4.3% • HP +1,292 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +18 • Atk/s +1.1% • Dodge +0.9% • HP +36 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.5% • Dodge +1.2% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +43 • Atk/s +1.8% • Dodge +1.4% • HP +85 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.2% • AGI +69 • Atk/s +2.1% • Dodge +1.7% • HP +137 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • AGI +111 • Atk/s +2.5% • Dodge +2% • HP +221 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • AGI +171 • Atk/s +2.8% • Dodge +2.3% • HP +342 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.5% • AGI +217 • Atk/s +2.8% • Dodge +2.3% • HP +434 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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