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Monster

Gore Beam Knight

Gore Beam Knight is a monster of the tank type found in Gore Tarkan.

Lore

The Gore Beam Knight is a heavily armored knight who once stood guard in the fortresses of Gore Tarkan. His order swore to protect the desert routes against any threat, and when the rotten mana came, it did not kill them: it simply fused each knight to his armor.

It is a tank in every sense: it takes blow after blow and advances slowly, a red glow leaking from the slits of its helm. It chases no one, but it never steps aside either, and the hero needs time to bring it down.

Where Gore Beam Knight appears

MapRoleRequirementHPDamageDefenseEXPGold
Gore TarkanHordeLevel 306 • 2 Resets96,8491,7152433,510877

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Gore Beam Knight drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Gore Tarkan.

Drop chances in Gore Tarkan

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.48% (1 in 209)
Jewel of Soul (PT)0.32% (1 in 314)
Jewel of Chaos (PT)0.0021% (1 in 47,000)
Taming Seal (PT)0.32% (1 in 314)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.48% (1 in 209)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.32% (1 in 314)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0021% (1 in 47,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.32% (1 in 314)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Gore Tarkan