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Monster

Infernal Aegis

Infernal Aegis is a monster of the melee type found in Kalima 4.

Lore

The Infernal Aegis is a shield-bearer of Kundun forged in the furnaces of Kalima 4. Its tower shield was fused to its own arm, and the metal still glows red from within, like an ember that never dies. Wherever it steps, the stone darkens and smokes.

It holds the front line and fights in close combat, using the shield as a weapon: bashing, shoving and pinning the hero against the scorching ground. It is slow to fall and patient, because it knows that while it holds the passage, the rest of the horde is closing in from behind.

Where Infernal Aegis appears

MapRoleRequirementHPDamageDefenseEXPGold
Kalima 4HordeLevel 2255,2482676227295

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Infernal Aegis drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kalima 4.

Drop chances in Kalima 4

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)
Jewel of Soul (PT)0.16% (1 in 612)
Jewel of Chaos (PT)0.0011% (1 in 92,000)
Taming Seal (PT)0.16% (1 in 612)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0011% (1 in 92,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kalima 4