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Monster

Infernal Blood Soldier

Infernal Blood Soldier is a monster of the melee type found in Kalima 4.

Lore

The Infernal Blood Soldier is the recruit of Kalima 4's forges, a soldier whose blood was swapped for molten metal in an enlistment ritual. Since then he feels no cold, no weariness and no mercy; only the urge to push forward.

He attacks in close combat in furious waves, blow after blow, holding nothing back for defense. The glowing veins beneath his armor betray the moment he is about to charge, and watchful heroes use that glow to brace themselves.

Where Infernal Blood Soldier appears

MapRoleRequirementHPDamageDefenseEXPGold
Kalima 4HordeLevel 2256,08129567312109

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Infernal Blood Soldier drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kalima 4.

Drop chances in Kalima 4

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)
Jewel of Soul (PT)0.16% (1 in 612)
Jewel of Chaos (PT)0.0011% (1 in 92,000)
Taming Seal (PT)0.16% (1 in 612)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0011% (1 in 92,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kalima 4